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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Topics

    • N

      Request: Allow end users to choose the ELO range matchups will accept.

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      N
      @Firv said: the biggest problem is there arent enough people in matchmaking for a system like that I get that the player numbers are declining. And I get that shrinking the range I can match against means that I will have to wait a lot longer for a game. But that game will be awesome and worth the wait. Also... if you just want to get into a game, and you don't mind bashing a noob, or getting bashed by a god, then you can choose to open up your range. The thing about making it an option in the client is that you get to choose. You can even alter it depending on your mood, or the time of day, or what you ate for breakfast.
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      "You have caused a matchmaking error"

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      maggeM
      Unfortunately, there are no specific statistics that indicate who caused the connectivity error. I wish we would, and perhaps that feature can be tackled in the future somehow. If you can share the logs related to the issue, it may help identify which player was involved. I know that certain countries have difficulties connecting to us, and the average user usually has no idea how to fix that. They just keep trying until it works, and reach out to the mods/technical support after they got annoyed enough by the penalty system. (Solution for those cases is mostly: use a VPN) The new ice adapter is WIP and looks promising so far. There is no ETA, but work is ongoing. Hopefully it will tackle those connectivity issues more gracefully. But it will not be a "magic fix" for everything. My understanding of this subject is limited, because the architecture is extremely complicated. @nemir said in "You have caused a matchmaking error": maybe about ten percent of the time You are exactly right with that observation. There is a ~10% connectivity failure rate in the 1on1 queue. Which is relatively low, when 90% of the started games can be played.
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      Why are neroxis based maps banned from the FAF Map Library?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      I
      A project based on copyright infringement thinks about copyright. That's strong.
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      Cannot connect to any game

      Watching Ignoring Scheduled Pinned Locked Moved I need help
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      AskaholicA
      504 means you were able to talk to api.faforever.com but it wasn’t able to reach the backend service. So the fact that it started working again after you flushed your firewall rules is just a coincidence. Just noting that in case someone finds this in the future and thinks that if they get a 504 error they can fix it by flushing firewall rules. You can’t. Just wait a bit and try again or notify the server admins.
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      Ladder game fails to connect - then blocks me from ladder games

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      E
      Checking "allow ICE adapter to use IP6" and "force relay connection" solved it for me. However, I do have some lag issues now.