Maybe there is already a way to do it and I am too noob and stoned to figure it out but when your HQ dies and you are left with a support factory that factory can only build t1 units until you have a new HQ. Can there be an option to convert the support factory to an HQ rather than have to build a new t1 factory and upgrade that? It could work like the upgrade currently does and cost the same M/E but is just more convenient especially if it's already ringed by Pgens.
Posts
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RE: Small suggestions topic
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RE: Survive 5v5 map as Aeon
Have you considered the training channels in discord? I would imagine there are people there who could spend time with you helping you learn a few things. I myself never play Aeon because I am not good enough
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RE: Make the tactical missile from the t3 submarines more usefull
The rare times I build t3 subs I typically turn off the TML because I dont want it to give away the position of the unit and/or give away the fact that I have t3 subs in the water....I try to use them only for surprise nuke attacks but thats just me and I suck at navy.
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RE: Nvidia driver performance problem
@thecore said in Nvidia driver performance problem:
Looks like with update 496.13 the bug is back again, can others confirm?
I saw some people in chat the other day saying it was. I haven't updated my drivers yet to the newest because of that so the 472.12 I am on are working just fine. I'm scared to update lol
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RE: Should you be able to send engineers to other players?
I think this is something that should be reserved for mods or "gentleman's agreement" type rule sets before a game not as a core mechanic of the game. (or maybe a setting that can be toggled) Sharing tech is awesome for certain maps/mods but for the most part, I would argue teammates don't generally share tech in the average game. The only time I ever share tech to or for seems to be when I am doing astro/gap type maps.
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RE: Game was not reted. Reason - Unknow Result
@axel12 said in Game was not reted. Reason - Unknow Result:
@lightbearer Cause they are all volunteers maybe. And nobody gets paid XD
Not sure how your comment applies to mine. I was simply pointing out something I noticed with an FYI in an effort to make the volunteer devs aware of something. They fixed it and I am very thankful for their efforts as no doubt all of us are.
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RE: Janky Chicken
I am a sera player for the most part and love the chicken as is personally. Not sure if the animation effects turning but to me I would be worried that changing it would affect the engrained meta use of the unit. Its frailty is part of what makes it so endearing to me lol.
On a side note, the hover chicken does look cool but I am curious does it now hover over water rather than being submersible? Just imagining 3 chickens hovering over the ocean racing out to take on a naval force....that's about the only way I can imagine ever being good at navy....with hover chickens lol