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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Hazard

    @Hazard

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    Best posts made by Hazard

    • RE: Let me tell you how to fix RK-s-Explosions Mod on the latest FAF game

      I don't mean to Necro an old thread, but I was wondering if RK's explosion mod was broken for anybody else? I'm getting the same problems in v12 as v13 now. What's weird is it worked fine a month ago. Anyone have any ideas on how to fix it? For me the ACUs aren't spawning at the beginning of the match.

      posted in Modding & Tools
      H
      Hazard
    • RE: Crashing

      Solution appears to be disabling secondary adapter. I'll miss it being on both monitors but it's not a huge deal. I just managed to run 3 games with mods on and no problems. I'll give an update if this changes but for now it seems pretty stable.

      posted in Game Issues and Gameplay questions
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      Hazard

    Latest posts made by Hazard

    • RE: Let me tell you how to fix RK-s-Explosions Mod on the latest FAF game

      I don't mean to Necro an old thread, but I was wondering if RK's explosion mod was broken for anybody else? I'm getting the same problems in v12 as v13 now. What's weird is it worked fine a month ago. Anyone have any ideas on how to fix it? For me the ACUs aren't spawning at the beginning of the match.

      posted in Modding & Tools
      H
      Hazard
    • RE: Crashing

      Yeah, its held together by chewing gum, but I'll keep using it if I can. I still appreciate your time and effort, cheers.

      posted in Game Issues and Gameplay questions
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      Hazard
    • RE: Crashing

      Got a log for you. Was only able to replicate it by turning back on secondary adapter. I'm content with just leaving it off unless you can spot an easy fix.
      game_23963031.log

      posted in Game Issues and Gameplay questions
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      Hazard
    • RE: Crashing

      @magge I didn't see this, I'll do this now.

      posted in Game Issues and Gameplay questions
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      Hazard
    • RE: Crashing

      Solution appears to be disabling secondary adapter. I'll miss it being on both monitors but it's not a huge deal. I just managed to run 3 games with mods on and no problems. I'll give an update if this changes but for now it seems pretty stable.

      posted in Game Issues and Gameplay questions
      H
      Hazard
    • RE: Crashing

      @magge I'll give that a shot and report back.
      the log was all I got and yes, that's just M27 and M27 only. I ALT+TABed in this game but for my others I haven't.
      Out of curiosity, I have the game displayed on two separate monitors, could that have something to do with it?

      posted in Game Issues and Gameplay questions
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      Hazard
    • RE: Crashing

      @magge I apologize. thank you for the correction.
      I received the following log.
      game_23956405.log

      posted in Game Issues and Gameplay questions
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      Hazard
    • RE: Crashing

      Yes it still does, got a crash from running m27 just now after 36minutes. I got slapped with the following: removed

      posted in Game Issues and Gameplay questions
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      Hazard
    • RE: Crashing

      Let me give it a shot

      posted in Game Issues and Gameplay questions
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      Hazard
    • Crashing

      Hello, I'm having two problems that I don't think are related.
      The first, is a de-sync problem I'm having with RK's explosion mod when I play with friends. We all have the same version from the github but for some reason we get a de-sync at game start. Everything seems to go well enough until my game will crash about 20~30mins into a game. I got frustrated trying to figure out the problem so we played a round with the mod turned off and I'm still crashing, the only other mod we're using is the Sorian AI edit mod. I'll attach some log files that I got from the crashes. Maybe someone can make heads or tails of them. I didn't have any of these problems on my other computer so I really hope it's a setting I just need to change somewhere.
      Any help is appreciated! Thanks!
      game_23955689.log
      ^without the explosion mod running
      game_23955668.log
      ^with the explosion mod running

      posted in Game Issues and Gameplay questions
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      Hazard