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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Recent Best Controversial
    • Patch19

      Mod do:
      -) Fast veteran medals, tuned regeneration, five medal veteran upgrate to => stronger robot.
      -) Tactic roles land SIEGE, LONG, MIDDLE, SHORT(CLOSE), navy Lincors, Destroers, Submarines, anti torpedo Boat, air Figters, Bombers, Gunships by 1 000 000 mass. Role tree on image below.
      -) Aeon health and shield +40%. Cybran mass -20%. Seraphim damage +35%, damage radius +1, speed +10%. Uef range +20%. Nomads speed +40%, HP and shield +10%, damage +10% DamageRadius +0.25, mass -5%.
      -) All expensive robots are slow-rotation, so you can ride them around and get behind them by small fast units.
      -) Slow projectail help micro zigzag short range units vs long range.
      -) Changes in Nuke, SMD, Sattelite, Weapon, Cost, Shield, HP, Land, Navy, Air.
      -) Hide failed units.

      Host recomendated setups:
      -) "Main" required: Patch19Core. For any game, without mods, with mods, map scenario, AI player, Survival. Options: Patch19Remake, Patch19Survival.

      -) "Many robots" with upgrate branch tree by roles, required: Total Mayhem, BrewLAN, Annihilation New SupCom, BlackOps FAF: Unleashed, Patch19Core, Patch19, Patch19Remake. Options: Patch19Survival do experimentals weaker.

      -) "Conservative old only usefull", required: Total Mayhem, BrewLAN, Annihilation New SupCom, BlackOps FAF: Unleashed, Patch19Core, Patch19Fix2025.

      Detail info an future changes may read:
      -) in file ReadMe.txt
      -) on this forum https://forum.faforever.com/topic/9670/patch19
      -) UpgrateTrees.jpg

      posted in Modding & Tools
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      F19
    • RE: ShakeCamera

      @Saver Thank you! It enough.

      posted in Modding & Tools
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      F19
    • RE: Patch19

      Map xxx-survival-reeee.v0042
      Mods: Total Mayhem, BrewLAN, Annihilation New SupCom, BlackOps FAF: Unleashed, Patch19Core, Patch19, Patch19Survival, 3x eco.
      Options: Map Difficult=28, Regeneration x10(Original * 2), PointDefense off (use army micro), Shields off (use mobile shields).
      Starting from 25th minute to 47 minute monsters 136 000 to 650 000 BOSSs. All map with BOSSs. Before 39 minute build ExperimentalSMD.
      image.png

      image.png

      posted in Modding & Tools
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      F19