If someone except Gatsik is still interested in this client they can try to test it:
The client that respects the Seton's Clutch and shows the King's of Setons avatar
(yes, that is the main and only advantage of using it)
Best posts made by Didvul
- The client now can keep game files in cache like the Java client.
- Fix fafbeta and fafdevelop updating issues.
I have not enough acquaintances to test it properly (and too dumb to write unit tests), so here it is:
Unofficial Python client 0.19.1 omega TMM
If it's OK, then I'll do a pull request a little bit later, because I had connection issues today (but also I had the same issues with 0.19.0, so It shouldn't be related to TMM).
Anyway, It needs further work.
- Forbid inviting those who are currently in game to party
- Do not send "stop search" command as party guest
- Display TMM ratings in the chatter's rank tooltip
- Append correct TMM rating at game launch
For those who have downloaded the previous build and still is not disgusted with the lack of functionality I recommend to download this instead: Unoffcial release of the unofficial client
As with x32 python and older libraries, it is lighter, uses less resources, and has no problems with displaying tooltips and scaling the chat. (Also, with this version I haven't had a single reconnection yet for no reason, but I wouldn't be so optimistic about it)
- Display the leaderboards web page from the FAF website as leaderboards
- Newstab: display images and links
- Vaults tab: items' icons (known or unknown) are always shown
Unofficial Python client 0.18.13
Created a pull request so other people who might want to build on top of these changes are able to do this.
Defessus
Ladder: 1215
Global: 1312
@white_owl said in Road to Glory! 1v1. 1000-1500 ladder rating. 50$ prize:
- Never had more than 1500 ladder rating in all time in faf.
Why has this player been accepted?
- Now it is possible to browse and search mods/maps by name in the vaults. Looks pretty ugly, but works! (i hope so)
@Brutus5000 I mean I read the docs, and I'm sure my code is awful inconsistent in terms of these requirements, I didn't use logger as I'm not sure where it is needed, repetitions that probably could've summarized into some classes, etc.
I can do a pull request so someone who has expertise can review it if that is what you want from me.
@ThomasHiatt I was thinking about using those internal 'Air scouts', 'Tech 1', ... tabs to rename them and asking api, since the playerDivisionInfo is available here, but probably adding the website would be easier.
But they are on Github, aren't they? Because I'm not a programmer and, firstly, I don't want to spoil anything, and secondly, I don't know when I'll stop trying to fix it.
P.S. Updated the release binary of the previous post from here, so map search should start to work
OK, understood, I just got disappointed that I haven't managed to play a single game after my incredible (as I'm dumb af) efforts. Hope it is possible to find a workaround with what's left.
@Brutus5000 , oh dear, please bring back faf-legacy-updater, I just finished to fix problems with this client so I could use it again (and even with build problems on my machine, so I could share it with others who really (like me) enjoying it), and now I got server update 18 hours ago. This is ridiculous, don't kill me
Anyway you can see that Map Generator is generating a map at the bottom of the Java client, so there is no advantage as you can cancel match in lobby.