I was referring to how you're trying to load it in 😉 .
The init file can be found on Github, the base game assets that contain Lua files are no longer loaded. See also these lines. That means any changes to those files will not be picked up by the base game, and I suspect that is what you're doing here.
I don't know how your changes are setup, but you can try loading it like how people load Kyro's lobby. You can put the file in the gamedata folder of faforever (usually found at: C:\ProgramData\FAForever\gamedata) and call it like one of these exceptions.