Wow, I totally missed this when it was posted originally. A little editor app like this is probably exactly what is needed to get people to use the themes feature more!
I’d love to see people make and share their own custom themes using this.
Wow, I totally missed this when it was posted originally. A little editor app like this is probably exactly what is needed to get people to use the themes feature more!
I’d love to see people make and share their own custom themes using this.
The matchmaker already tries to do that but some maps are just set up so that those slots face eachother. It really is up to the map authors to set up the slots in a certain way. It’s impossible for the matchmaker to know the specifics of any particular map so the best it can do is treat the slot numbers consistently.
Clearing the leaderboards would be very easy to do by one of the server admins. It’s just a matter of deciding to do it. I haven’t seen anyone talking about it internally.
I pinged our server admins to ask them to take a look.
I remember now. It was an issue on the game side this time since the statistics started being sent in a different format which doesn’t work with the server parsing code. We discovered it last summer but @Jip has not had time to look into it yet.
As far as I am aware they should be working. Maybe there is some configuration change that I’m not aware of that broke it @Brutus5000 @Sheikah
I wrote a version manager to do this a few years ago but there have been a lot of security changes to the API and download process that broke it. You could probably save a copy of your %APPDATA%\FAForever
directory by hand, although it will include some unnecessary stuff that will just take up extra space.
Try re-downloading the installer and re-installing. It looks like the download may have been corrupted. I just installed 2023.12.1 today on Linux and it worked fine.
Yea it was broken due to DDoS related changes in the API. It is being worked on although there are some other parts of the website that were broken that have higher priority.
I would guess something happened with the networking where somehow the communication between the game and the FAF server was interrupted and so the game launch wasn’t detected. If it happens again or starts to happen regularly then it would become worth looking into more.
I know that the admins made some changes to our relay server provider as part of their ongoing efforts to fix the connection issues, so it’s possible that caused the interruption.
https://forum.faforever.com/topic/6066/index-librorum-s-maps-assorted-projects-and-gaea-tutorials/17
See the heading called 'Creating Symmetry'
Yea I don’t see any harm in trying it out for a month or something and then having some real data to make a decision on rather than speculating how people might behave. Mapgen week isn’t really comparable because everyone was forced to play mapgen only and some folks didn’t like that.
If you get timed out from the matchmaker then it won’t let you join the queue. If you were in queue and didn’t get a game then it’s because there was no way to put you in a balanced game given the other players in the queue at the time.
The number displayed is not something that the client decides. It just shows whatever the lobby server is telling it.
I’m guessing it has to do with connection issues. The number shown in the FAF client is supposed to be only players who are successfully connected to the game host. Any players who show up as 'connecting to xxxxxxxx' would not be counted, but it’s a little hard to know exactly which players those are if you’re not the host since you could be connected to someone even if they’re not connected to the game host.
Or maybe something where it’s based on what bracket you were in when the season started and the person with the biggest improvement gets the avatar for that bracket?
The server admins have been working on this as a top priority. Already they have moved as much of the FAF infrastructure as possible behind cloudflare which required some code changes to several of our backend services. This is why our services like the website, forums, api, lobby, etc all remain stable. Unfortunately due to technical limitations we can’t just drop the coturn servers (the servers used by ICE to relay game data between peers) behind cloudflare, however, the admins are continuing to work on other solutions.
Achievements are once again not working, different reason this time.
Looks like it’s doing a case sensitive sort which puts upper case letters before lowercase