Hey, as you may not know I (commonly known as Yudi) have recently joined the Matchmaker team to support the 2v2 TMM map pool system.
As an initial move today, I am announcing an update that our team came to agreement on how the current 2v2 rating brackets will work. Basically we will be utilizing a stepped, tiered bracket system for each rating range in order to improve the experience for all players.
The main improvement and function is as follows: as you get a higher rating, you start unlocking new, harder maps and start losing access to the easier maps. By this system each player will experience a map pool that suits their skill area. Lower tier, less competitive players will stay on less challenging maps, while higher tier, competitive players will not have to play those maps and keep within the higher brackets.
The details:
<500 players will be playing <500 maps
500-1000 players will be playing <500 AND 500-1000 maps
1000-1500 players will be playing 500-1000 1000-1500 maps AND lose access to <500 maps
1500+ players will be playing 1000-1500 , 1500+ maps AND lose access to both <500 and 500-1000 maps
By utilizing this new concept, the map pool will be relatively shorter for everyone except <500, which is why we're now adding 5 maps to the total 20, making it a 25 map pool, so maps are distributed evenly compared to the old system.
The next map pool will be released at the usual start of the month and will use this new system. In this pool, we will be using a lot of old, forgotten 2v2 maps that have been overlooked for the past years in order to add more presence to them and variety to the TMM scene. If this pool comes off as a bit too different from the norm, please feel free to comment on that.
If you guys have anything to say, leave your feedback below.
Thanks,
Yudi
Old System
500 = 7 maps
500-1000 = 9 maps
1000-1500 = 12 maps
1500+ = 20 maps
New System
500 = 6 maps
500-1000 = 10 maps
1000-1500 = 12 maps
1500+ = 15 maps
Shoutout to Morax for helping me with the wording.