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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Inconsistent shooter cap defined for projectile

    Scheduled Pinned Locked Moved Modding & Tools
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    • R Offline
      Rama
      last edited by

      Found this warning, not sure what it means. All the units that I've given projectiles with increased (such as torpedoes that take more than 1 hit to kill) health have this warning, which can cause errors.

      warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedodoom/hardtorpedodoom_proj.bp, it should match its health

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      • JipJ Offline
        Jip
        last edited by

        It just means that defenses (tactical and/or torpedo) may behave suboptimal by either overkilling it (shooter cap > than its health, too many defenses trigger) or underkilling it (shooter cap < than its health, too few defenses trigger).

        It does not break the game or cause any further errors. The warnings exists as a reminder to what the optimal value is for in the blueprint.

        A work of art is never finished, merely abandoned

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