Hey! I have a problem where the game immediately crashes at exactly 20 or 25 minutes, every time. I have tried verifying game files, uninstalling and reinstalling the client, reinstalling the entire game, cleared cache, uninstalled all mods, uninstalled all custom maps. Nothing works. From what I have read it could be something with Stereo sound, but I have no idea. Thanks in advance.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0594de58
attempted to read memory at 0xb2a18c19
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\CumComa\AppData\Roaming\Forged Alliance Forever\logs\game_21027083.log /gpgnet 127.0.0.1:64964 /mean 1190.37 /deviation 294.351 /savereplay gpgnet://127.0.0.1:64962/21027083/Az0th.SCFAreplay /country /clan Swg /numgames 7 /numgames 7
Callstack:
Unknown symbol (address 0x0594de58)
Unknown symbol (address 0x0593e001)
BaseThreadInitThunk + 20 bytes ((Unknown)(0) + 0 bytes)
RtlInitializeExceptionChain + 102 bytes ((Unknown)(0) + 0 bytes)
RtlClearBits + 186 bytes ((Unknown)(0) + 0 bytes)
Last 100 lines of log...
warning: Overwriting user key action: select_gunships -> UI_SelectByCategory AIR GROUNDATTACK
warning: Overwriting user key action: teleport -> StartCommandMode order RULEUCC_Teleport
warning: Overwriting user key action: cycle_idle_factories -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CycleIdleFactories()
warning: Overwriting user key action: create_template_factory -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").CreateTemplateFactory()
warning: Overwriting user key action: select_all_air_exp -> UI_SelectByCategory AIR EXPERIMENTAL
warning: Overwriting user key action: select_all_land_indirectfire -> UI_SelectByCategory LAND OVERLAYINDIRECTFIRE
warning: Overwriting user key action: select_all_t1_engineers -> UI_SelectByCategory LAND TECH1 ENGINEER
warning: Overwriting user key action: toggle_intelshield -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleIntelShieldScript()
warning: Overwriting user key action: Render_Unit_Bars -> ui_RenderUnitBars
warning: Overwriting user key action: select_all_battleships -> UI_SelectByCategory NAVAL BATTLESHIP
warning: Overwriting user key action: toggle_cloakjammingstealth -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").toggleCloakJammingStealthScript()
warning: Overwriting user key action: select_all_similar_units -> UI_Lua import("/lua/gaz_ui/modules/keymapping.lua").GetSimilarUnits()
warning: Overwriting user key action: select_all_stationdrones -> UI_SelectByCategory AIR STATIONASSISTPOD
warning: Overwriting user key action: show_network_stats -> ren_ShowNetworkStats
debug: Preloading 1411 batch textures
debug: Preloading 971 d3d textures
debug: Preloading 111 models
debug: Preloading 532 animations
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: /savereplay
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Exe GitSHA: 1a9450d
debug: Current gametime: 00:00:00
info: Exe GitSHA: 1a9450d
info: Exe GitSHA: 1a9450d
info: Exe GitSHA: 1a9450d
info: Exe GitSHA: 1a9450d
info: Exe GitSHA: 1a9450d
info: Exe GitSHA: 1a9450d
info: Exe GitSHA: 1a9450d
info: creating high fidelity terrain
info: creating high fidelity water
info: Exe GitSHA: 1a9450d
debug: Caching 1 markers of type Island!
debug: Caching 0 markers of type Naval Exclude!
info: *AI DEBUG: ARMY 2 : Initiating Archetype using NormalMain
warning: No tooltip in table for key: options_
warning: No tooltip in table for key: options_
debug: Current gametime: 00:00:30
warning: No tooltip in table for key: options_repeatbuild
debug: Current gametime: 00:01:00
debug: Current gametime: 00:01:30
debug: Current gametime: 00:02:00
debug: Current gametime: 00:02:30
debug: Current gametime: 00:03:00
debug: Current gametime: 00:03:30
debug: Current gametime: 00:04:00
debug: Current gametime: 00:04:30
debug: Current gametime: 00:05:00
info: AIGetMarkerLocationsEx 40 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 13 markers for Air Path Node
info: AIGetMarkerLocationsEx 40 markers for Amphibious Path Node
debug: Current gametime: 00:05:30
debug: Current gametime: 00:06:00
debug: Current gametime: 00:06:30
debug: Current gametime: 00:07:00
debug: Current gametime: 00:07:30
debug: Current gametime: 00:08:00
debug: Current gametime: 00:08:30
debug: Current gametime: 00:09:00
debug: Current gametime: 00:09:30
debug: Current gametime: 00:10:00
info: CWldSession::DoBeat() unknown entity id (0x2ff0232e) supplied in a pose update.
warning: SND: Error playing cue 279 on bank 9 [xgg]
XACT: Invalid arg
debug: Current gametime: 00:10:30
debug: Current gametime: 00:11:00
debug: Current gametime: 00:11:30
debug: Current gametime: 00:12:00
debug: Current gametime: 00:12:30
debug: Current gametime: 00:13:00
debug: Current gametime: 00:13:30
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112>
debug: Current gametime: 00:14:00
debug: Current gametime: 00:14:30
debug: Current gametime: 00:15:00
debug: Current gametime: 00:15:30
debug: Current gametime: 00:16:00
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
debug: Current gametime: 00:16:30
debug: Current gametime: 00:17:00
debug: Current gametime: 00:17:30
debug: Current gametime: 00:18:00
debug: Current gametime: 00:18:30
debug: Caching 6 markers of type Naval Rally Point!
debug: Current gametime: 00:19:00
debug: Current gametime: 00:19:30
debug: Current gametime: 00:20:00