@ftxcommando said in My thoughts about balance:
Your aurora suggestion is to buff speed and remove hover, that's literally making them move to every other type of tank.
I did not say that, I said i dont care if it will be removed.
1250 damage a corsair on 2k hp max for a mex. If you get real bad RNG you might need 3. Reminds me that another thing corsair and notha are great for are sniping tmds, janus sucks at that.
Corsair is not as precise as notha and you will not deliver 1250 dmg from a single shot on mex, some of them will miss. And I have never told notha is bad, I said only about corsair, they are not comparable.
5 range on ACU = percy and brick can't do anything against Aeon ACU. Neither will your own ACU. If it cost as much as normal gun you would still get it late t1 or early t2 every game because it's a stupid increase in ACU utility.
If there are small amount of percies/brick you can still OC them with any ACU when shielded and upgraded and feel safe. But when there are bigger amount (crit mass) it is neither safe with Aeon ACU.
Frig is still powerful on big maps. Again, they provide radar. Big map = larger chaotic period = need more units to protect the map = frigs have more odds to sneak around and do damage to BP whether expanding or at navy facs.
I did not say anything about frigs btw, your argumentation on why frigs are good is irrelevant.
I addressed a way to make UEF work better in my own thread, mainly making cooper into a slow sniper style unit that does passive damage while the destro works as the low range brawler. Shield and cruiser are pretty self evident in role.
ok, so at least on one point we agree, we both are not fine with current t2 uef balance.
Cybran BS is closer to Aeon BS, it trades some speed and dps for more range. Never heard anyone call it bad. Just a mid tier BS in terms of utility.
I have given you some examples on why I find them bad, either you tell me on where I am wrong concrete, or dont tell "No one told they are bad", cause I also can argument it saying "Lots of people call it bad" and we both could have right at the same time. Prove me please they are good.
Yes you checked out carrier AA for mass, good job. Now check out the HP for mass and the range.
Why do I need HP for mass relation if they are literally trash when it comes to killing air. They just dont do it, their AA is too bad, not comparable to the mass cost, except for Atlantis which has a decent AA. If I just need HP, I can build another bship, cause it has same HP/mass relation as the AC. So it is still pretty useless unit.
Salem buff was needed cuz salem is trash. They were always considered the worst destroyer since forever. Generally, you buff the worst thing. Aeon destro is still strong, losing the range just made it that the Aeon player cant just right click the navy to win the game anymore. Or kill BCs mass efficiently.
I will not answer you on salem, I just hardly disagree on aeon destro. It might be strong on destro vs destro, but it is irrelevant for the most cases, as it is something that will not happen in real game.