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Don't Destroy All Units Upon Recall

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  • S
    snowy801
    last edited by 16 Jul 2023, 15:51

    Hi,

    Simple suggestion to change the "Recall Vote" function so that it doesn't destroy every building on the losing side's game.

    4249718e-ded8-4d15-ac22-ece3fbdde163-image.png

    Example of destroyed bases after recall.

    It makes it sometimes difficult to analyze what exactly was going on before the game ended, up to a point where you end up taking the last few minutes at simspeed -2 swapping between perspectives looking at what everyone was up to since you can't swap perspectives without sim speed until the end of the game, and at the end of said game when you are freely capable of doing so nothing remains.

    Thank you.

    1 Reply Last reply Reply Quote 9
    • V
      veteranashe
      last edited by veteranashe 16 Jul 2023, 17:31

      Please don't because in lore in the recall you destroy all your buildings just like when you lose.

      Op just go to the replay.

      ? 1 Reply Last reply 16 Jul 2023, 18:06 Reply Quote 0
      • ?
        A Former User @veteranashe
        last edited by 16 Jul 2023, 18:06

        @veteranashe said in Don't Destroy All Units Upon Recall:

        Please don't because in lore in the recall you destroy all your buildings just like when you lose.

        Op just go to the replay.

        But it doesn't have to be instantaneous. Recall, units become inactive, and are self-destroyed behind the scenes after several seconds. Lore untouched.

        1 Reply Last reply Reply Quote 0
        • B
          BlackYps
          last edited by 16 Jul 2023, 19:16

          OP is literally describing the problem with trying to watch the replay

          1 Reply Last reply Reply Quote 3
          • I
            IndexLibrorum Global Moderator
            last edited by 17 Jul 2023, 17:09

            Seconding the suggestion.

            "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

            See all my projects:

            1 Reply Last reply Reply Quote 0
            • J
              Jip
              last edited by 20 Jul 2023, 18:27

              See also this pull request on Github. The delay should be sufficient to accommodate this suggestion

              A work of art is never finished, merely abandoned

              1 Reply Last reply Reply Quote 2
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