I would like to suggest if attack submarines could get a buff to their attack for the upcoming balance patch after chatting with SpikeyNoob about this after our 1v1 game and he has suggested that I post it (also we recommend that more players should actually play more 1v1s as it is really draining to wait for games):
Based on the statistics of the submarine, it would do a damage of 75 now, and it has a mass cost of 360 per submarine. This is quite a costly investment which could have been used better elsewhere in the early game. The submarine also dies relatively easy once tech 2 enemy sea/air is reached.
I also know that there is a hp buff coming for the attack submarine in the upcoming balance patch. I am not sure if buffing the damage from 75 (to maybe about 100) would be good for the attack submarine also? Maybe this idea would be worth considering to make the attack submarine a better investment to:
- countering mass early cheaper frigates which may target enemy engineer build power at naval factories
- tide against some early enemy tech 2 navy
- deny enemy commanders moving into water much earlier and changing the outcome of certain games (after all you are paying a lot of mass for the attack submarine)
- (anything much better which you can think of)
I am not sure if this is worth considering but it is just my suggestion for the attack submarine.