What is the biggest issue that plagues FAF in your opinion?
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@blackyps Let me guess youd prefer people to what was it, quietly mald?
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I'd prefer you to actually contribute to a solution by submitting proper bug reports
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@blackyps Which when theres nothing interesting in the log because its locked itself up is going to take up someones time to type out "wtf you want me to do with this?" and the issue goes just as under the radar as it would if it wasnt reported.
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And just how do you know that?
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Debugging memory issues and race conditions is one of the hardest things to do in any application. Even more problematic if it's on end users machines outside of developers reach.
But yeah, obviously it's a "client sucks" problem that would be easy to solve and we all simply don't care.
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@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
@sheikah If I sent you logs every time client malfunctions, I'm pretty sure I'd get banned for spamming.
Edit: The most repeatable screwup behaviour I have right now is it outright hanging. Especially when trying to close the thing. Only way to get it to go away is pkill -9 java
You don't have to do it every time or never. Even just making a bug report with a log once in a while is much more helpful than doing nothing.
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Why are issues not fixed? I specifically requested it.
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@TheCodemander Once again please be patient, nobody is getting paid to be here. We all do it on our free time. We do listen to complains and people do put in logs. If you think you can do it better please come contribute, complaining does nothing to help especially in this toxic manner.
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@TheCodemander Once again please be patient, nobody is getting paid to be here.
Ah yes the old "be patient" as we sit here years on from when the issues started. As for being paid maybe they should, not like there's a thread about ideas for spending money and its not like any project ever managed to mix paid and unpaid work ever. /s because apparently everyone wants to read everything I write as being toxic.
If you think you can do it better please come contribute,
Where did I say I think I can (or want to) fix these client bugs? At the moment theyre barely reproducible, what is there to file other than a load of vague "this breaks sometimes in random ways?". When there is a reproducible bug I'll consider filing an official report. Until then I will call bullshit every time I get told "there are no issues".
If someone disagreeing with you is toxic then theres not much I can do to help you.
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because apparently everyone wants to read everything I write as being toxic.
Have you ever wondered why that is? Because strangely it doesn't happen to everyone that disagrees with something.
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@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
@TheCodemander Once again please be patient, nobody is getting paid to be here.
Ah yes the old "be patient" as we sit here years on from when the issues started. As for being paid maybe they should, not like there's a thread about ideas for spending money and its not like any project ever managed to mix paid and unpaid work ever.
Said thread explains pretty well why being paid is not a solution. Even just one full-time developer costs an order of magnitude more than what FAF gets in donations. Yes there are projects that have paid developers like emulators or big open source projects (KDE, LibreOffice etc.). Thing is, they actually do get one or two orders of magnitude more money since they work on widely popular things rather than a cool 15 year old RTS. There's just no way around it. Volunteer work is what you have and you need to adjust your expectations.
Where did I say I think I can (or want to) fix these client bugs? At the moment theyre barely reproducible, what is there to file other than a load of vague "this breaks sometimes in random ways?". When there is a reproducible bug I'll consider filing an official report. Until then I will call bullshit every time I get told "there are no issues".
I can tell you as a developer that fixing heisenbugs is N times harder when the person suffering from these bugs shows no interest in helping diagnose them. Again, it's just how things work. Difficult and rare bugs are ignored in favour of other necessary work. If you want to see them fixed, make them easier to fix by investigating them the best a user can.
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And none of these funded projects are even close to being bug free.
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@Mazornoob So having small monetary incentives that might incite additional eyes and time is never going to result in any improvement?
I can tell you as a developer that fixing heisenbugs is N times harder when the person suffering from these bugs shows no interest in helping diagnose them. Again, it's just how things work. Difficult and rare bugs are ignored in favour of other necessary work. If you want to see them fixed, make them easier to fix by investigating them the best a user can.
As a developer I can tell you that I am acutely aware of how much time and effort is needed to fix some of these issues. And that is precisely why Im not sitting here filing bug reports for every bit of jank I (or anyone on VC) runs into when it happens.
What I take issue with is when people like @FtXCommando come out of the woodwork with little gems like
Why are issues not fixed? I specifically requested it.
I'm not requesting issues be fixed. I'm drawing attention to the fact there are issues. I've drawn attention to there being issues for years now to various people in various media and the response has more often than not "hurdurr, there are no issues with the current release" or clownery to that effect.
Have you ever wondered why that is? Because strangely it doesn't happen to everyone that disagrees with something.
Its not up to me how people respond to feedback. If people want to take it that way then fine, I cant stop people from feeling however they want to make themselves feel when they read things.
What I will say is that the level of attention this topic has gotten here when called out is interesting given the attitudes here.
@Brutus5000 I'm sure the current contributors have better paid work. I'm also pretty sure there are plenty of people who have the skills to contribute, who are working for a pittance and their time is tied with not starving. If something is an hour of time at their work for minimum wage or an hour of their time for a few bucks to fix an issue on FAF, that might be enough to get extra time and eyes on these issues.
Either way, I'm not saying faf must spend money or that its the right solution, but if the position is "there are more issues than we have time for" at the same time there's a thread inviting suggestions for what to spend money on, it seems off to not trade resources you have too much of for the kind you don't have enough of.
95% of why I brought the topic up is because A) I'm tired of hearing claims of no issues and B) being told, well if there are issues post about it on the forum if theres not enough for bug reports. I've fulfilled my end, so can we stop pretending things are perfect now? Because based on the level of hurt feeling on show here, I'm going to suspect that people making the "no issues" claims were doing so in bad faith, and the whole "theres nothing at all we could do to do better is also fictitious.
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@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
@Mazornoob So having small monetary incentives that might incite additional eyes and time is never going to result in any improvement?
We're already tried that with bug bounties. It didn't.
As a developer I can tell you that I am acutely aware of how much time and effort is needed to fix some of these issues. And that is precisely why Im not sitting here filing bug reports for every bit of jank I (or anyone on VC) runs into when it happens.
You missed my point. As the user that experiences the bug you already have it ten times easier by virtue of being able to reproduce it. If you are a developer then you should be aware of that. Giving a good bug report and working with the developer is the way to get the bug fixed, especially when you have the know-how to help. Otherwise, other work takes priority as the effort-to-benefit ratio is just better.
What I take issue with is when people like @FtXCommando come out of the woodwork with little gems like
Why are issues not fixed? I specifically requested it.
I'm not requesting issues be fixed. I'm drawing attention to the fact there are issues.
FAF code is on Github, we already have Github issues to keep us aware. I can understand Ftx's annoyance here, none of FAF's devs are stupid. We know that issues exist and telling us they exist is no grand revelation. It's about the amount of work required versus developer time, implying that it's all because FAF people are lazy/oblivious/arrogant is both naive and a bit insulting.
@Brutus5000 I'm sure the current contributors have better paid work. I'm also pretty sure there are plenty of people who have the skills to contribute, who are working for a pittance and their time is tied with not starving. If something is an hour of time at their work for minimum wage or an hour of their time for a few bucks to fix an issue on FAF, that might be enough to get extra time and eyes on these issues.
This was also mentioned in the FAF fund thread and why it doesn't work either. You should read it. Tl;dr paying pseudo-interns while core devs work for free does more harm than good.
Either way, I'm not saying faf must spend money or that its the right solution, but if the position is "there are more issues than we have time for" at the same time there's a thread inviting suggestions for what to spend money on, it seems off to not trade resources you have too much of for the kind you don't have enough of.
Again, the trade is just not there. Not with the small scale FAF is operating on.
95% of why I brought the topic up is because A) I'm tired of hearing claims of no issues and B) being told, well if there are issues post about it on the forum if theres not enough for bug reports. I've fulfilled my end, so can we stop pretending things are perfect now? Because based on the level of hurt feeling on show here, I'm going to suspect that people making the "no issues" claims were doing so in bad faith, and the whole "theres nothing at all we could do to do better is also fictitious.
The best way to fix issues is to help us fix them. FAF is not a product that you buy and demand quality in return, it's a community with all of us as volunteers trying to build something. You're a developer and one that can reproduce bugs and one that's motivated enough to post multiple times on forums to complain about them. You have everything you need to help us fix them. All it takes is some good will.
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I don't know who you are talking to that you think we deny the existence of bugs. I know of no developers here that would claim that we can deliver a bug-free experience. Yes, there is a lack of communication how we try to solve things like the connection problems, but I honestly can't see this "culture of denial" that you are speaking of
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@mazornoob said in What is the biggest issue that plagues FAF in your opinion?:
You missed my point. As the user that experiences the bug you already have it ten times easier by virtue of being able to reproduce it. If you are a developer then you should be aware of that. Giving a good bug report and working with the developer is the way to get the bug fixed, especially when you have the know-how to help. Otherwise, other work takes priority as the effort-to-benefit ratio is just better.
I thought that stating that I was not able to reliably reproduce it multiple times on the forum and to the relevant people would communicate that I am not able to easily reproduce most of the issues in a concise and repeatable way.
I can understand Ftx's annoyance here, none of FAF's devs are stupid.
I can understand how constructive adding his one liners is to the discussion. I'm not calling faf devs stupid, I have no idea where people get this idea. (Edit: /s since I know it will be needed) Neither am I implying that they are lazy/oblivious/arrogant. If I say in passing <this generic category of behaviour has gotten worse and its not isolated to my setup> and I get back in writing that its basically fake news thats suboptimal and the phenomenon that I'm point the finger at here. Just because it isnt isolated enough to file a bug report on whatever platform du jour is the correct one, doesnt mean there are no issues.
On the financial point, fine. I disagree with the assessment and there is no shortage of projects large and small that have gone both ways, and its hard to get right, especially to get it right the first time around. I personally prefer to give money to FAF to use constructively in whatever form than have to give it to something like sanctuary. The consensus seems to be we dont want money, just get DIYing everything yourself. Not feasible when you have 60+ weeks and have to travel internationally a lot but hey, I guess everyone else knows best.
You need to understand that topics were raised, I have given my POV and feedback on things and beating the horse until its dead wont retcon that fact.
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@blackyps The number of times I have made fun of issues to have people jump into discord or VC to tell me in as colourful or heated a way as they want that its flat out untrue at this point is staggering. Even in game chat.
To the point where in weeks into the constant disconnect saga I had one person jump in and flat out ask us "what do you mean? We've have reconnect functionality in the ICE adapter for a while and it works great".
If youre not seeing that, then I'd love to swap my FAF experience for yours and I think I know a few people who would love nothing more than to be able to just queue normally and play the game until it finishes in a way that isnt an appcrash or a disconnect.
Literally posts like the one you just made are a good example of the kind of attitude that is pervasive since that side of the debate often runs to "its not open on <whatever tracker>" right now therefore fake news when a lot of these issues we have no idea how to reproduce because they seem random in when they happen and often don't happen the same way twice which makes it very hard to file a bug for any of them.
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I'll quote a few of your posts from this thread:
@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
Connection issues, client stability is trash and when it works its a laggy mess, communication from dev team to players is inexistent. Theres also a culture of denial when it comes to technical issues.
@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
If people want to pretend there are no issues when there are dozens of client crashes, hangs and bugs experienced every day in VC, games not launching about 30% of the time thats fine.
@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
@blackyps Let me guess youd prefer people to what was it, quietly mald?
In order, "there's a culture of denial", "people pretend there are no bugs", "you'd prefer people to be annoyed rather than fix issues" (I'm pretty sure BlackYps is a contributor). You can say that it's just you "saying the hard truth no matter how it makes people feel", but you certainly didn't come across that way. It's very easy and natural to interpret what you wrote as "the dev team is lazy, in denial and doesn't give a shit", even if you claim you didn't mean it.
There was actually a post from you about how the old client was better and more stable than the new one. I was the maintainer of the old Python client and the one who gave it a new lease of life by porting it from Python2/PyQt4 to Python3/PyQt5. I can tell you with 100% certainty, that hacked together shitheap that I tried to keep together was not the least bit more stable that what the java client is right now. Some major improvements like the ICE adapter that made connectivity not shit or random maps or team matchmaking were nigh impossible to do in the old client, too.
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@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
@blackyps The number of times I have made fun of issues to have people jump into discord or VC to tell me in as colourful or heated a way as they want that its flat out untrue at this point is staggering. Even in game chat.
To the point where in weeks into the constant disconnect saga I had one person jump in and flat out ask us "what do you mean? We've have reconnect functionality in the ICE adapter for a while and it works great".
You're a developer. You should be aware of the "lol it works on my machine" phenomenon. Random users telling you that does not mean the actual developers are like this.
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Just to clarify some things:
@TheCodemander The way you have communicated and worded things can sometimes come off as caustic/derogatory/hostile, even if you didn't mean to come across that way. I would suggest using less inflamatory/crticial/insulting/controversial word choice if you don't want to come across that way. Many others communicate issues and disagreement without sounding like that.
@MazorNoob When he referred to the stability of the old client, I believe he was referring to prior versions of the current client, not the python client.