Hello everyone,
its time for an new Development Update of this Project.
Commander Survival Kit (Sim Mod):
Callable Airstrikes and Air Reinforcements:
Finally after some Experiments with the Code:
Callable Airstrikes and Air Reinforcements by the two Managers are now working in the Campaign. The Code behind the Spawn Mechanic has been Improved to check whether the spawnposition is in the playable area of ββthe map. Additionally it checks which Gamemode (Campaign, Skirmish or whatever) the Player is currently playing to load the correct Spawn Code for them.
The Campaign Fix is now available in the official Github Version of the Sim Mod: Commander Survival Kit and will be included in the next upcoming official Release. If you use an old Version of the Commander Survival Kit please delete it first and install then the Github Version.
Please Note:
There is an small Issue in terms of the Disappear Mechanic, where Airstrike Air Units doesn't disappear if they reach the other Side of the Playable Area (Map). As always, I'm already looking for a fix. So stay tuned for upcoming Updates regarding to this.
Commander Survival Kit Units:
4 new Seraphim units has been added into the Mod
'Isanthu Asthum' - Tech 3 Recycling Tripod
A 3 Legged Walker armed with an Reclaiming Cannon.The Improved Targeting System of the Cannon allows it to reclaim enemy Land and Naval Units in an specific Range automatically. So this Walker use Reclaim only as its Main Weapon and comes with an large amount of Health Points. The Design is based on the Hierarchy Reaper Drone Walker from the Videogame Universe at War.
Guide to use it correctly:
Order the Unit to Move in the near of an Enemy Unit. If it stops it will start the Reclaim Process automatically. The Range of it is a Bit smaller to its Visible Range.
'Isanthu Kthan' - Tech 3 Combat Multifunction Tripod
A 3 Legged Walker which comes with 5 different Weapon Variations. That means this Unit comes with the Weapon Random and Enhancement Upgrade System to support several different Weapon Layouts as Variations. The Tripod gets access to an Strong Sniper Turret, Rapid Fire Energy Blasters or Beam Cannons. All three can appear as an single or mixed Weapon Layout Configuration. Since the tripod does not have a fully rotatable torso, it must be positioned strategically. Only then can he fire his weapons. The Design is based on the Tripod from the Video Game Half Life and on the BBC Tripod.
'Isanthu Defanthum' - Tech 3 Deployable Rapid Fire Turret
A 3 Legged Walker, which is armed with an new type of an Rapid Fire Turret.
It comes with an Toggle Button to switch from Mobile to Stationary Mode and backwards. The Walker is amphibious, but is not be able to deploy into Stationary Mode in Water and Seabed. The Design is based on an unused Concept of an Hierarchy Walker from the Video Game Universe at War.
Undeployed (Mobile):
Deployed (Stationary):
'Isanthu Xhantha' - Tech 3 Mobile Missile Battery Tripod
A 3 Legged Walker which is armed with 8 Ihana Missile Launchers for Long Range Fire Support. The Walker is amphibious and has an good Movement Speed. However he only has 1500 Health, which makes him weak against enemy attacks.
All new Units are now available in Early Access on Github for Testing.
They are included in the Mod: Commander Survival Kit Units.
Looking forward for your Feedback.
Stay tuned for more Updates.
Best regards
CDRMV