FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Screenshot of the week

    Scheduled Pinned Locked Moved General Discussion
    66 Posts 20 Posters 44.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BlackYpsB
      BlackYps
      last edited by

      the shadow is still at the bottom of the sea in my screenshots. But they are taken on a test map where I aligned the sun direction that the water uses with the sun direction that the terrain uses. For some reason they are separate. Doing this allows these sun reflections on the water, but basically all maps don't use this so far, so you don't see it on concord lake.

      1 Reply Last reply Reply Quote 1
      • BlackYpsB
        BlackYps
        last edited by

        Comparison of the capabilites of the current terrain shader and the one that the map generator will use in the future.
        Screenshot 2023-12-10 135515.jpg
        Screenshot 2023-12-10 135539.jpg

        Z 1 Reply Last reply Reply Quote 2
        • IndexLibrorumI
          IndexLibrorum Global Moderator
          last edited by

          Are we playing the same game?

          "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

          See all my projects:

          1 Reply Last reply Reply Quote 0
          • BlackYpsB
            BlackYps
            last edited by

            I don't know https://en.m.wikipedia.org/wiki/Ship_of_Theseus

            1 Reply Last reply Reply Quote 5
            • Z
              zhanghm18 @BlackYps
              last edited by

              @blackyps It looks great. Will this change improve existing maps?

              1 Reply Last reply Reply Quote 1
              • BlackYpsB
                BlackYps
                last edited by

                No, the changes are too unpredictable to apply them automatically. It will however be possible to convert existing maps. In the best case the effort for this is rather low, in a worse case it requires some tweaking of the map, which is easy in principle, but we still have to develop the tools to be able to do it easily. That's why we are searching for someone with unity experience as mentioned here: https://forum.faforever.com/topic/6881/call-for-volunteer-map-editor-development-in-unity

                1 Reply Last reply Reply Quote 0
                • First post
                  Last post