1v1 map pool - feedback
-
some feedback is better than no feedback and those tierlists are probably one of the best way of getting a generic view of what different ratings wish to see in the mm tho
-
Diff ratings? Eh, the forums are heavily skewed to 1500+ players. The tier lists tend to be good data on what high level preferences are but you can’t just state theta is a bad map because the majority of the 1500+ players put it in the bottom half of the distribution.
Harder to conform much to the data because the 1v1 pool is still cumulative rather than segmented.
-
I severely dislike 20x20 maps because I just and simply lack the multitasking ability required for playing these.
-
@Sladow-Noob what discord conversation? I don’t see a link or time stamps in this post to what you are referring to.
-
@morax Yes cuz the conversation happened after I wrote the post. It's only a rough explanation why I did it, followed by a more general discussion about both 5x5 maps and then about t1 tanks. I pinged you in the Discord. Depending on how the quality of the feedback goes, I'll either add the explanation in detail or it's not gonna be relevant
-
@captainklutz said in 1v1 map pool - feedback:
instead they will just give less reclaim, let me know if this is a good idea
Not something i would recommend. Less reclaim is even more misleading.. By now most people know what to expect. Prob don't want to change it to the next confusing thing
-
I prefer the option of Mapgen option like Sladow said. I feel that people will have a better chance at adapting on a map both people haven't played, rather than study for the ones they have or exploit certain things that other factions can't.
Mapgen all the way
-
~1100 ladder
-
edtjuh said in 1v1 map pool - feedback:
or exploit certain things that other factions can't.
factional imbalances still exist in mapgen
-
-
This post is deleted!