@blodir said in Make SAMs weaker vs gunships and strats, but stronger vs ASF:
In order to satisfy moderation:
Some Sort of Ethos: I've played the game since 2013 and been one of the top rated players ever since. Yay!
Identify a Problem: SAMs disproportionally strong vs air to ground compared to ASF. SAMs make air outside of exps almost completely useless, but it's difficult to nerf them since they are already so weak vs ASF.
Showcase the Problem: Pick an abitrary teamgame of length >30min
Find a Solution: Make SAMs weaker vs gunships and strats, but stronger vs ASF
Justify the Solution: SAMs can be nerfed now and you can do more stuff with air to ground as a consequence
The issue why Sams are OP vs Gunships and to a lesser extent Strats but suck vs ASF is that Sams have AOE and Gunships move in clustered up together tight formation, strats are less clustered but still to some extent. Even if it doesnt look tight it is a tight formation, the different between 0 AOE and 0.1 AOE is that it is going to hit others Gunships that are far from the one being hit. ASF do not have this issue to the extent Gunships and strats have because the mass density of the area affected by the AOE of the Sam does not hit as many ASF in terms of resource value. Consequently Gunships have +/-6k HP, strats +/-4k HP to make up for the splash damage despite strats costing almost 2x what Gunships cost and having less DPS than Gunships.
The only way to achieve what you want is to increase DPS on Sams and their remove AOE. At the same time you would have to change ASF HP and DPS and the same on Gunships and Strats etc.
The following quote by you is not a solution, it is a wishlist with no clear way of how to achieve it.
Find a Solution: Make SAMs weaker vs gunships and strats, but stronger vs ASF
Well suffice it to say, it would require a more extensive rework of several unit settings to achieve your goal. Not impossible at all, I could certainly write up something workable that would achieve the aim but my opinion doesn't matter to the decision makers so, I guess we let them figure how whether to give Strats 5 or 6k HP and Gunships 10 or 12k HP and make Sams do 500 or 600 DPS...