The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
Why can't CapStructure build around size16 buildings?
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Messing with /lua/ui/game/commandmode.lua...
It runs SimCallback({Func = 'CapStructure' etc}) whenever you click a building to ring (IE, ringing a T2 mex with storage). This also seems to work on larger buildings (IE, T2pgens), but doesn't work on T3pgens or factories, I'm assuming because they're size16
Is there a way to change this, or is it hardcoded into the engine?
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The functionality is entirely in Lua. It ends up calling this:
Which, when made, did not need to support a structure of that size. You can adjust / add to the logic to allow that