v123 and v124 Hotfixes
Fixed a couple of issues with the shared human-AI army feature/AI assistant not working on certain maps, along with the following smaller changes:
- Fixed a typo with the label of the shared armies option in LOUD
- Fixed a rare issue if units died a fraction of a second before logic for the zone they were in was about to run
- Naval facs should be more likely to build subs if the enemy has a limited anti-naval threat relative to their anti-surface threat
- LOUD naval facs should be more likely to upgrade than before (while more generally they should upgrade sooner if faced with torpedo launchers)
Acknowledgements
- Fearghal, Tematus and chucups - replays with issues involving the shared armies (and in the case of Tematus noticing an incorrect 'mouse-over' description in LOUD for the game setting).