v48 mini update
- Added megalith micro (and hoping it doesn’t go horribly wrong - sometimes during testing giving a move order to the megalith would make it try and turn around instead of walking backwards)
- Monkeylords should be more likely to attack if a nearby megalith is being killed instead of standing just out of range of the attacking unit
- various twraks to some of the variables used by land units (increasing the cases where adjacent zone threats are taken into account)
- added ‘exp focus’ attack logic for if there are 2+ experiments within range and one is injured so the injured one gets targeted first
Acknowledgments
- Radde - replay where a megalith and monkeylord died to 2 gcs while doing almost no damage