Hello,
Recently the game is crashing more and more frequently (I would say once every 4 games).
Below is the latest error message:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x005cbb6e
attempted to write memory at 0x809e2000
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Marco\AppData\Roaming\Forged Alliance Forever\logs\game_18496355.log /gpgnet 127.0.0.1:49533 /mean 1649.75 /deviation 99.792 /savereplay gpgnet://127.0.0.1:62871/18496355/freemp.SCFAreplay /country CH /clan FOE /numgames 2064 /numgames 2004
Callstack:
Unknown symbol (address 0x005cbb6e)
Unknown symbol (address 0x005c3a06)
Unknown symbol (address 0x00929411)
Last 100 lines of log...
debug: (8892) Sending game result: 7 defeat -10
debug: Current gametime: 00:15:00
info: CWldSession::DoBeat() unknown entity id (0x2ff0007d) supplied in a pose update.
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: send Ptr: 7ACE0002
info: terminated
info: CWldSession::DoBeat() unknown entity id (0x2ff00012) supplied in a pose update.
debug: Current gametime: 00:15:30
warning: ACU kill detected. Rating for ranked games is now enforced.
debug: Matchstate - defeated: Knaak
debug: (9487) Sending game result: 11 defeat -10
info: CWldSession::DoBeat() unknown entity id (0x2ff0004d) supplied in a pose update.
debug: Current gametime: 00:16:00
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: send Ptr: B4F10002
info: terminated
debug: Current gametime: 00:16:30
debug: Current gametime: 00:17:00
debug: Current gametime: 00:17:30
info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false)
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
debug: Current gametime: 00:18:00
debug: Current gametime: 00:18:30
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
debug: Current gametime: 00:19:00
debug: Current gametime: 00:19:30
info: CWldSession::DoBeat() unknown entity id (0x2ff000c2) supplied in a pose update.
debug: Current gametime: 00:20:00
debug: Current gametime: 00:20:30
debug: Current gametime: 00:21:00
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(101): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:94>
info: CWldSession::DoBeat() unknown entity id (0x2ff000a0) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00034) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00051) supplied in a pose update.
debug: Current gametime: 00:21:30
debug: Current gametime: 00:22:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("move")
debug: Current gametime: 00:22:30
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
debug: Current gametime: 00:23:00
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("move")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
debug: Current gametime: 00:23:30
info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("alert")
info: CWldSession::DoBeat() unknown entity id (0x2ff000f0) supplied in a pose update.
debug: Current gametime: 00:24:00
debug: Current gametime: 00:24:30
debug: Current gametime: 00:25:00
debug: Current gametime: 00:25:30
debug: Current gametime: 00:26:00
debug: Current gametime: 00:26:30
info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00143) supplied in a pose update.
debug: Current gametime: 00:27:00
debug: Current gametime: 00:27:30
debug: Current gametime: 00:28:00
debug: Current gametime: 00:28:30
debug: Current gametime: 00:29:00
debug: Current gametime: 00:29:30
debug: Current gametime: 00:30:00
debug: Current gametime: 00:30:30
How can I solve this?
Thanks.