@jip said in The FAF mod manager is missing must-have features:
@manimal_ said in The FAF mod manager is missing must-have features:
By the way, tatsu told me you are the right person to ask about compatibility issues, as I'm about to update my old mods.
Is he right ?![alt text]
We do not officially support mods - we just try our best to not break them. It is up to the author or maintainer to fix compatibility issues that we can't prevent. I'm sure @tatsu knows that, but if not then he does so now.
I didn't explain myself clearly :
He told me that you may give me some advices / tips about making mods FAF compatible.
And I never asked the FAF crew to do the fix for me.
It's not moders who made such compatibility issues, it's the FAF devs.
For instance, totally new units from my mod not being "seen" by the game + the build menu being messed up with FAF, while my mod runs OK with the retail versions (DVD and Steam, GOG not tested by me)
IMHO, FAF devs could have avoided such compatibility issues...
So, any help will be much appreciated.