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    Matchmaker Pool Feedback Thread

    Scheduled Pinned Locked Moved General Discussion
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    • H
      HerpesHank
      last edited by

      hopefully vetos can find its way in at some point. i cant fucking stand pina coladas as an ~800 4v4 player.

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      • Plasma_WolfP
        Plasma_Wolf
        last edited by Plasma_Wolf

        In the 2v2 pool, Therum is way too dark to see.

        I've enjoyed 5v5 Pina Coladas but 4v4 is horrible. If the opposing team's player knows how to play when he doesn't have an opponent in his channel, and your team's player doesn't, the game's over at the start.

        Edit: Phenom Spartiate is imbalanced with the mexes. There is one mex that is not placed symmetrically (might be more, but this one can be noticed right away).
        Left, just above the line of water, vs right, just below the line of water. The one on the right side is placed closer to the water and can't be built because the hill is too steep.

        Overall, Phenom Spartitate is not symmetrical in the textures, so it's very difficult to judge if the mexes are placed symmetrically, but I've got the impression they're bad.

        (The mex icons are also not aligned to the build grid, but this is just visual)

        J 1 Reply Last reply Reply Quote 0
        • J
          JazzFunkNoob @Plasma_Wolf
          last edited by

          @plasma_wolf Thank you for your feedback. I kinda forced therum into the pool despite some voices in the team pointing out it is too dark. I did not want to neglect this artstyle completely but I guess many peole dislike dark maps. Not completely sold to not include them at all anymore but the counter evidence is piling.

          I didn't know phenom was asymmetrical despite playing more then 20 games on it. I would assume that it is not game deciding.

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          • Plasma_WolfP
            Plasma_Wolf
            last edited by

            I'd put Phenom in the category of game-breaking because of the mex that can't be built. It's mirror on the other side of the map can be built. Other than that, the asymmetry is not noticeable until you take a careful look at it. So the only things that need to be done is to relocate the mex that can't be built, and align the mex icons to the grid.

            As for Therum, maybe some trick in the lighting settings could change it. Other than that, a change in the map textures should do it. With more visible terrain, the map can definitely work (both as 2v2 and 4v4). Depends on if the map author is willing to do this (if they're still around).

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            • FtXCommandoF
              FtXCommando
              last edited by

              You guys gave me a cold sweat about the tourney map pool. I have no problems building every mex on phenom?

              34f0a7fe-13af-4ada-8cd6-bcc14b386e0b-image.png

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              • Plasma_WolfP
                Plasma_Wolf
                last edited by

                Sorry, I haven't checked this for a while. Which version of Phenom do you have? The current version in the map pool for 4v4 doesn't allow this mex to be built:

                Phenom Spartiate v3 mex unbuildable.png

                This map is 'Phenom Spartiate', marked as v3, has this unbuildable mex, along with all the misaligned icons that make it annoying.

                The other map is 'Phenom Spartiate v2', which is marked as v4. That map is ok. But the map in the map pool is the one where it's all wrong.

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                • FtXCommandoF
                  FtXCommando
                  last edited by

                  Yeah I use v2, it’s an issue with the map version being used for the matchmaker.

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                  • Plasma_WolfP
                    Plasma_Wolf
                    last edited by

                    The map "Desert Strike" has one mex that can't be built, because it's halfway in the water. The other mex can be built. It's along the coastline of the mainland.

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                    • TheWeakieT
                      TheWeakie
                      last edited by TheWeakie

                      I don't understand why sirgis and Strife of Titan are in the 4v4 pool. Sirgis is a 2v2 map while strife is 1v1 or 2v2 at most. They're both awfull for 4v4.

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                      • TheVVheelboyT
                        TheVVheelboy
                        last edited by

                        While I don't really mind Sirgis I think that Strife of titan just have to go. It's abysmal for 4v4, not to mention 2 players per team are just forced to go gun from the get go.

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                        • S
                          snoog
                          last edited by

                          Strife is absolutely awful, and Sirgis isn't far behind when it comes to 4v4 MM.

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                          • SYSTEM_FAILURES
                            SYSTEM_FAILURE
                            last edited by

                            The TMM match pool for 4v4 is utter trash. This coming from a player who loves tmm. Why is it trash you say?

                            TOO MANY NAVAL MAPS, TOO MANY 20x20 MAPS. NOT ENOUGH MAP GEN.

                            The beauty of TMM, is random teams, random slots, random maps. My opinion, go with the flow of random, remove fixed maps, and use Map gen as the only map in the pool, with 10km 12km and 15km as the options for sizes. Reduce naval ma likeliness to 25%.

                            Lets make TMM great again.

                            Crushing noobs and squeezing boobs since 2012

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                            • M
                              Maomaoo
                              last edited by

                              This post is deleted!
                              1 Reply Last reply Reply Quote 0
                              • J
                                Juulius
                                last edited by

                                Can we remove crossfire canal from the 1v1 matchmaker for low rated? No one seems to enjoy it

                                1 Reply Last reply Reply Quote 1
                                • X
                                  Xayo
                                  last edited by

                                  Hilly Plateu in 4v4 TMM inqueue has non-mirrored spawn positions. See replay https://replay.faforever.com/18651860

                                  alt text

                                  1 Reply Last reply Reply Quote 2
                                  • archsimkatA
                                    archsimkat
                                    last edited by

                                    Thanks for the report, we've switched it out for Hilly Plateau 5v5 v2, which has proper spawns.

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                                    • K
                                      Kof
                                      last edited by Kof

                                      I feel there's too many navy maps in the pool. I appreciate that this is subjective. Would it be possible to have a preference added to allow you to avoid navy maps?

                                      Also, Isis needs to go. Don't replace it with Thermo, Dual Gap, Setons, or their ilk either. They're Custom map territory.

                                      Just IMO.

                                      GLHF.

                                      1 Reply Last reply Reply Quote 1
                                      • BananaSmoothieB
                                        BananaSmoothie
                                        last edited by

                                        Please remove Fields of Isis from 4 v 4 TMM.
                                        It is extremely boring.
                                        There is a reason we don't join custom dual gap lobby, but now we are all forced to play gap style games.
                                        Thank you,

                                        1 Reply Last reply Reply Quote 1
                                        • M
                                          MaleFeminist
                                          last edited by

                                          Could fields of isis 4v4 please be removed from tmm. No one likes playing it. No one asked for it. If I wanted to play a turtle map that goes on for 1.5h I would just play gap.

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                                          • waffelzNoobW
                                            waffelzNoob
                                            last edited by

                                            fields of isis 4v4 would be tolerable if the bases had proper buildspace for what the map's designed for: t3 air grids and t3 arty grids. instead, the mex spread makes it so that you can barely fit anything big in ur base without a mex interrupting it, and to make it worse the terrain is terrible

                                            frick snoops!

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