Ladder League Season 8: November 1st - December 1st
What is it?
I’m sure many of you can recall architect and rowey’s ladder events that were meant to juice up the activity for ladder by introducing a sort of competitive board that rewarded activity. Well, long story short that’s basically the system I’m bringing back here. It will be a month long contest to determine the top, active ladder player for that month.
I’ve decided to personally take charge of keeping it going so I hope to keep it maintained at a regular interval. I’m unsure what precisely I will do as the intervals but I expect I’ll do something like one month of leagues, one month off, one month of leagues, etc. Before it seemed to be more of a yearly event but I want it to be something that people of all rating levels can look forward to throughout the year.
I’ve also adjusted the point system to be a bit less focused on spamming games and to give people that play well, albeit with less games, a shot at winning even if they don’t sit on FAF for the whole day. Before the point breakdown was 2/0/1 for W/L/D and that tended to mean that two people would often skyrocket ahead of everyone else in their division and others could never really catchup. While it certainly rewarded activity, I think it just didn’t deliver any sort of competitive feeling as you tried to maintain your position because it always just came down to an equation of who had more time to invest into the ladder. I’ve decided to adjust the point breakdown to 2/-1/0 to see if that makes it easier for people behind to catch up to those on the top spots on the leaderboards.
I’ve also updated the league division breakdowns in order to remove an issue that seemed to occur during the last few ladder events. Mainly, people at the top of their league never being able to get a top slot because they could never match against those in the bottom tier of their league. I’ve broken the league up into 500 rated chunks in order to see if this prevents the issue and to see if further work will need to be done to make it fair for all players involved.
I’ve also added rewards for all leagues, but I’ll expand on those rewards down below.
The Leagues and Their Rewards
Supreme Commander League: 1800+
Major League: 1300-1800
Captain League: 800-1300
Lieutenant League: 300-800
Operator League: <300
The top player in each league will be given a custom avatar that will be active unless they lose their title in the next ladder league month as well as a permanent "Ladder Warrior" avatar. In the top two leagues, the winner will also receive a $50 reward for topping their league. Finally, the top scoring player that mains a faction for more than 50% of their games will also win a King avatar for their faction (if 1800+) or a Prince avatar for their faction (if 1300-1800).
Avatars (Going from Operator to Supreme League Champion):
Season 3: https://imgur.com/a/ZQarHXt
Season 4: https://imgur.com/a/fxTWseQ
Season 5: https://imgur.com/a/8D83JxM
Season 6: https://imgur.com/a/yX0ewko
Season 7: https://imgur.com/a/Otd2MI7
Good luck everyone!
1800+: P0P0LIAK0V73 with a total score of 72!
1300-1800: GrunttiNoob with a total score of 80!
800-1300: GingerbreadMan with a total score of 128!
300-800: Squale972 with a total score of 185!
<300: Iruma-Kun with a total score of 101!
Aeon: ThomasHiatt with a 85% Aeon pick rate and a score of 71.
Cybran: ezwithmantis with a 100% Cybran pick rate and a score of 28.
UEF: Swkoll with a 100% UEF pick rate and a score of 56.
Seraphim: P0P0LIAK0V73 with a 70% Seraphim pick rate and a score of 72.
Aeon: Furior with a 67% Aeon pick rate and a score of 21.
Cybran: GrunttiNoob with a 93% Cybran pick rate and a score of 80.
UEF: Space4Man with a 100% UEF pick rate and a score of 56.
Seraphim: Commander_Adama with a 55% Seraphim pick rate and a score of 36.
Top 10 Lists: https://imgur.com/a/Otd2MI7
Next Season will start in November.
For fund rewards, the winners of the top 2 brackets must contact me with a Paypal address at some point in the near future.
So since it’s been a year since I began using leagues, I decided to take a look at how ladder activity has changed through time.
Back in September 2019, ladder had 918 unique users. In September 2020, ladder had 1800 unique users.
This sounds great and for the most part it is. We saw a 100% growth in players in both <300 and 300-800 brackets. We also saw a 45% increase in the 800-1300 bracket. Finally, there’s 30% more players in 1300-1800.
However, there was actually a 58% decrease in 1800+ players since then. That sounds quite extreme, but really it means there’s about 9 less players in the 1800+ bracket. To me that value can easily be explained by FAF burnout due to repeated high level tournaments as well as a list of other more personal motivations to play FAF less often. Overall, it seems like ladder is more vibrant.
It's nice to see the increased ladder activity in the most populated ranges of ladder. I think that the decrease in 1.8k+ bracket should be taken with a grain of salt since the sample is so small that just a couple people leaving causes the whole bracket's activity to drop by whopping 50% since when there are few people playing fewer play and so on.
While it's true that after major tournaments there is a decrease of activity on the ladder and 1vs1 ( 1.8k+) but I think that it's also true that the same tourneys massively increase the activity before they take place (not necessarily ladder but for sure custom 1vs1).
The bigger problem is something I talked about with Petric: The old Pros have less time to play the game and there are few new generation players that reach 2k+ level.
its nice to see the Iteratons over the years of the Ladder leauge staring with Arcitekts version that he started with to the ground work that i had made on the faf website with rackover, to how it is now under FTX. and from what ftx say not has broght more people in to playing ladder which was the intention of this from the beginng. I see this as a Big Postive