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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    T1 PD not always firing when it should

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    bugst1 pdpoint defense
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    • F Offline
      Franzibald
      last edited by

      Bug/Issue: T1 PD occasionally does not fire at units that are both in range and in vision.

      I think I noticed it before in casts and it might be a known issue, but just in case it's not I wanted to report it. I clearly noticed it in my own game, since it might have prevented my death if it kept firing. In case anybody wants to investigate it:

      Replay number: 15338420

      Near the end of the 16th minute the PD correctly fires for a while, then at 16:53 it stops firing with 5 units in range and vision, subsequently it fires at and kills 1, then stops again.

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      • JipJ Offline
        Jip
        last edited by

        It sounds like similar behavior to this:

        • https://github.com/FAForever/fa/issues/3278

        This is something done by the engine. I suspect it has to do with not retargeting something it can't reach. Not sure how / when it resets and if we can reset it ourselves.

        A work of art is never finished, merely abandoned

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