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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Klutz's Map Emporium

    Scheduled Pinned Locked Moved Mapping
    71 Posts 25 Posters 34.0k Views
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    • IndexLibrorumI Offline
      IndexLibrorum Global Moderator
      last edited by

      3 maps in as many weeks. Someone stop this man, he's out of control.

      Good shit Klutz!

      "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

      See all my projects:

      CaptainKlutzC 1 Reply Last reply Reply Quote 0
      • CaptainKlutzC Offline
        CaptainKlutz @IndexLibrorum
        last edited by

        @indexlibrorum If you ignore the 7 month gap in posting 😂 thanks!

        1 Reply Last reply Reply Quote 1
        • CaptainKlutzC Offline
          CaptainKlutz
          last edited by

          Fixed the "double suns" lighting bug on Stickleback Ridge, and reworked the spawns of Tamara Pass, as well as uploading a draft of a new 1v1 map, Jacob's Ladder.

          c89165de-95aa-40b1-8862-de4a5a3591ff-image.png

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          • R Offline
            Rama
            last edited by

            I downloaded some of your maps a long while back to test out with my mod. They were really nice maps! I see you made your maps open to being modified. Hope you don't mind if I make a few Survival versions, possibly, in the future. And hope to see more asynchronous maps! I love asynchronous maps and they work really well for survival play!

            CaptainKlutzC 1 Reply Last reply Reply Quote 0
            • CaptainKlutzC Offline
              CaptainKlutz @Rama
              last edited by

              @rama That's right! You're able to use any of my maps to create derivative works! All you have to do is credit me in the map description. And I'm glad to hear you like the asymmetric maps, I have a couple that I never finished that might be worth polishing up into a playable state.

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              • CaptainKlutzC Offline
                CaptainKlutz
                last edited by

                Go on, have another, because you've behaved so nicely.

                Carbide Canyon

                6558fb48-ad97-40ec-abd7-4ccfa42b5413-image.png
                162ff4e5-951b-4729-a5f0-7d539f1cc56d-image.png

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                • CaptainKlutzC Offline
                  CaptainKlutz
                  last edited by

                  How a map looks at the beginning of prototyping (about 2 hours in)
                  ec28ddaa-3488-41f4-a475-ea641a4e0397-image.png

                  Versus how it looks at the end of prototyping (about 4 hours of work later)
                  470a35cc-00cb-460e-bec0-6436368b7761-image.png

                  1 Reply Last reply Reply Quote 2
                  • CaptainKlutzC Offline
                    CaptainKlutz
                    last edited by

                    Version 2 of Adaptive Tourmaline (still under heavy work) now on the FAF vault
                    419f17b6-d1b7-4eae-b57e-f8ca5efd7298-image.png
                    84877dc5-b30f-4493-a165-8bbc96bf22d8-image.png

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                    • CaptainKlutzC Offline
                      CaptainKlutz
                      last edited by

                      Trying to make a red desert defrosting at the end of winter, what do you think?
                      80337861-4e2f-425e-8e2a-5b63cb3d4297-image.png

                      deletethisD 1 Reply Last reply Reply Quote 1
                      • deletethisD Offline
                        deletethis @CaptainKlutz
                        last edited by

                        @captainklutz That looks delicious!

                        Was it supposed to look delicious?

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                        • CaptainKlutzC Offline
                          CaptainKlutz
                          last edited by

                          Hey everyone, new survival map now on the vault based on the Survival Genesis script.

                          PushAndPull Survival

                          8b631166-5776-4990-9177-45be589fb007-image.png
                          61115934-1334-448c-ad12-a7dbfdc761e7-image.png

                          Push the enemies on the left and hold your position on the right. Supports 1-8 players. Mod compatible. Games last 15 minutes - 1 hour.

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                          • nflandersN Offline
                            nflanders
                            last edited by

                            @CaptainKlutz Hi, please make a version of the Dual Gap map. Why another DualGap? Newbies < 1000 can't play anything else and therefore don't go to unfamiliar ones. (Astrocrater, this is not a map XD) I wish there was a map similar to DualGap but with some new ideas...

                            CaptainKlutzC 1 Reply Last reply Reply Quote 0
                            • CaptainKlutzC Offline
                              CaptainKlutz @nflanders
                              last edited by

                              @nflanders Very few people play dualgap clones in any meaningful quantity, the original is timeless for a reason. There are so many dualgap maps already that it would be a waste of my time compared to the number of players it would get. Even with this in mind, I only make maps I want to make, not what I think would be popular. While it's a fine map, I personally don't enjoy the gameplay dualgap enables and don't want to create something in that vein. And finally, I think creating a very derivative work would be disrespectful to the original author. Hope you understand. Thanks

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