As the title says, my suggestion would be to show mass reclaimed by engineers in the same way you can see mass killed by combat units.
This feature alone would be a nice quality of life feature for both playing and viewing. It would:
- help especially lower level players see the impact of reclaim and the value from investing into reclaiming engineers.
- provide more information for coaches in their training sessions.
- help higher level players refine their build orders.
- create these exciting moments for casters where you can see the impact of a "hero engineer".
One potential downside is the impact on sim speed, due to having do these arithmetic calculations on the fly, but a different thread has concluded that the mass-killed calculation for determining veterancy has a negligible effect on sim speed.
https://forum.faforever.com/topic/1986/about-the-veterancy-system
I would like someone more knowledgeable to weigh in on this issue, but it seems to me that this mass-reclaimed system would be implemented in a similar fashion to the mass-killed system and likely have the same order of magnitude impact on the sim speed—which would be negligible.
The other "downside" (that is, barrier to implementation) is the development work required to implement such a system. Once again, I am not knowledgeable on this topic and would like someone to weigh in, but considering the mass-killed veterancy system was implemented in 2017, I assume this suggestion is reasonable to implement as well.
It seems to be the benefits far outweigh the downsides. Let me know what you guys think! Would people like such a feature or are there other arguments against such a feature that I haven't covered?