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    Full share did not work in Team Match Maker

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • E
      esbee
      last edited by

      Just played two 2v2 games with my mate Playing33 (#13843518 & #13843370). Both times his ACU got killed, but full share did not work. In stead his units became neutral. In the second game full share did work for the other team.

      It seems like a bug that should be fixed.

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      • AskaholicA
        Askaholic
        last edited by

        If you have game logs for those games still, please post those. I believe the client will save logs for the last 10 or so games.

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        • E
          esbee
          last edited by

          Thanks. As I dont seem to be able to attach the entire logs, I post what I think are the relevant sections:

          Game 13843370
          warning: ACU kill detected. Rating for ranked games is now enforced.
          debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000'
          debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000'
          debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
          debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
          info: Sending game result: 4 score 1
          debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
          info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua
          info: SSB >>> TRACE GameResults: [4] = score 1, army = Protect
          info: UI_ApplySelectionSet 1
          info: UI_ExpandCurrentSelection
          info: Sending game result: 3 defeat -10
          info: SSB >>> TRACE GameResults: [3] = defeat -10, army = Playing33
          info: SSB >>> TRACE GameResults: Playing33 has been defeated by Protect
          info: SSB >>> TRACE AnnounceDeath Playing33 has been defeated by Protect
          debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
          debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
          debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
          info: SSB >>> TRACE OnBeat() player has died: Playing33
          debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000'
          debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000'
          debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000'
          debug: Current gametime: 00:08:30
          info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass")
          info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
          info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Sensors")
          debug: Current gametime: 00:09:00

          Game 13843518
          debug: Loading module '\000/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_script.lua\000'
          debug: Loading module '\000/lua/sim/damagearea.lua\000'
          debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000'
          warning: ACU kill detected. Rating for ranked games is now enforced.
          debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000'
          debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000'
          debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
          debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000'
          debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
          info: Sending game result: 4 score 1
          debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
          info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua
          info: SSB >>> TRACE GameResults: [4] = score 1, army = Melo
          debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000'
          info: Sending game result: 3 defeat -10
          info: SSB >>> TRACE GameResults: [3] = defeat -10, army = Playing33
          info: SSB >>> TRACE GameResults: Playing33 has been defeated by Melo
          info: SSB >>> TRACE AnnounceDeath Playing33 has been defeated by Melo
          debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
          debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
          debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
          info: Sending game result: 4 defeat -10
          info: SSB >>> TRACE GameResults: [4] = defeat -10, army = Melo
          info: SSB >>> TRACE GameResults: Melo has been defeated by Melo
          info: SSB >>> TRACE AnnounceDeath Melo has been defeated by Melo
          info: SSB >>> TRACE OnBeat() player has died: Melo
          info: SSB >>> TRACE OnBeat() player has died: Playing33
          debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/seraphim/icons/units/unknown_icon.dds
          debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000'
          debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000'
          info: UI_ApplySelectionSet 1
          debug: Current gametime: 00:13:30

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          • DeribusD
            Deribus Global Moderator
            last edited by

            What UI mods are you two using?

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            • AskaholicA
              Askaholic
              last edited by

              You can use a website like pastebin to host the full log. I think the logs usually include what the game settings were somewhere near the beginning.

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              • E
                esbee
                last edited by

                He was using Comon Mod Tools and Ecomanager. I used Supreme Scoreboard.
                I'll see if I can post the full logs later.

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                • DeribusD
                  Deribus Global Moderator
                  last edited by

                  Ecomanager is most likely what's causing it. My understanding is it contains a feature that selects all and gives it to an ally when you die. It's somehow messing up and giving to civilians instead

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