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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    M28AI Devlog (v327)

    Scheduled Pinned Locked Moved AI development
    743 Posts 70 Posters 2.7m Views 5 Watching
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    • maudlin27M Offline
      maudlin27
      last edited by

      v326 Hotfix
      Fixed a bug introduced in the last version relating to naval factories

      M27AI and M28AI developer:
      https://forum.faforever.com/topic/5331/m28ai-devlog-v327
      M28 trophy holders: Radde and Yew (Radde trophy, v309) and Malitarhel (Sladow trophy, v326)

      1 Reply Last reply Reply Quote 1
      • M Offline
        Malitarh
        last edited by

        Hello!
        I found two more exotic maps where the M28 is significantly weaker.

        1. The Flat map. No terrain, no trees or rocks, 1 mex per player, huge open space. I consistently win under these conditions. Here’s a replay with the latest version of the M28. https://replay.faforever.com/27913558

        2. The ACU Lab 1 map. No resource sources, 5x5 km, 8 players. I played 4 vs 4, all AI — M28. If there isn’t a random massive attack on me while I’m upgrading the ACU to T2, my team will win. Perhaps the tactic for 4 players should be to upgrade one of them to T2 while the others defend and share resources — which is exactly what I managed to do. Here’s the replay of that battle:
          https://replay.faforever.com/27913954

        P.S. Was there any change related to distancing from exploding objects, such as reactors, if they are planning to explode?

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        • M Offline
          Malitarh
          last edited by Malitarh

          I got curious. I took advantage of the discovered weakness to defeat the AIX M28 and meet the requirement for the Sladow trophy.
          https://replay.faforever.com/27914091

          Moreover, Flat meets the requirements for the second award. But right now I don’t have enough time, and I’ll need several attempts.

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          • M Offline
            Malitarh
            last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • M Offline
              Malitarh
              last edited by Malitarh

              I decided to review these replays myself and found that they cut off on the server, and only the local file contains the full version of the replay. I’ll write to Discord and ask why this happens regularly. Maybe it’s because of playing with bots? So I’ll post the local files for each battle here so everyone can see them in full:

              27913558: https://drive.google.com/file/d/10C1GUIyGMwyNuqS4kFKySsv3lzRq_NSm/view?usp=drive_link

              27913954: https://drive.google.com/file/d/1-a2jE9r0zufjEbSEbBgG5aPW4cehmyCn/view?usp=drive_link

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              • M Offline
                Malitarh
                last edited by

                I found out that when launching FAF locally, replays are not recorded and cannot be saved. I apologizing for any time that may have been wasted, as I was sure that match 27914091 was a victory over AIX-M28, but in fact it was the previous one, which ended due to an accidental indication of ACU movement.

                At that time, I couldn’t launch the game on the server. And, accordingly, the local game simply wasn’t recorded.

                I deliberately launched the game again under the same conditions and roughly repeated the tactic, but this time on the FAF server.

                Replay 27948977. The version on the server keeps breaking somewhere in the middle, so I’m sending it again via Google Drive:
                https://drive.google.com/file/d/1avEgW_geQoEnblfQSGrlzB-CDPoyurst/view?usp=drive_link

                maudlin27M 1 Reply Last reply Reply Quote 0
                • maudlin27M Offline
                  maudlin27 @Malitarh
                  last edited by maudlin27

                  @Malitarh For future reference if playing offline then the replay should be saved as LastGame.SCFAReplay against your profile name (I don't have the normal location to hand though as I use linux now, but it's probably ...Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/replays/[Profile name])

                  M27AI and M28AI developer:
                  https://forum.faforever.com/topic/5331/m28ai-devlog-v327
                  M28 trophy holders: Radde and Yew (Radde trophy, v309) and Malitarhel (Sladow trophy, v326)

                  1 Reply Last reply Reply Quote 1
                  • maudlin27M Offline
                    maudlin27
                    last edited by

                    v327 Update
                    19 changes, including:

                    • Various adjustments to M28's approach to low mex map to add a bit of variety to the initial build order and greater aggression
                    • Fixed a bug relating to where to place a PD (which could cause issues on some more unusual maps with narrow pathable areas)
                    • Adjusted land scout logic so the first land scout in a zone should support longer ranged units in that zone instead of moving to a different zone.

                    Acknowledgements

                    • Marlitarh - Replay on a map with 0 mexes which highlighted a flaw with M28's assumption it'd have at least 1 mex to upgrade in a game

                    Trophy award

                    • Marlitarh - for beating M28 1.5 AIx on a no mex map (assumed - the replay stopped before the end and I was on linux at the time so couldn't run the local replay uploaded, but it was clear from the replay that M28 was headed for a likely loss)

                    M27AI and M28AI developer:
                    https://forum.faforever.com/topic/5331/m28ai-devlog-v327
                    M28 trophy holders: Radde and Yew (Radde trophy, v309) and Malitarhel (Sladow trophy, v326)

                    1 Reply Last reply Reply Quote 2
                    • M Offline
                      Malitarh
                      last edited by Malitarh

                      Here, I reproduced the error that was previously observed. The situation begins at 42-43 minutes. M28-Easy is persistently conducting artillery fire on the hill with the “Fatboy” cannons.
                      This has happened before as well, through the main part of the mountain, when someone tried to shoot at my main base.
                      https://drive.google.com/file/d/1BhLHxx5RMohUgLjZHwm99UjJ3Dp7lpzH/view?usp=drive_link

                      And here, a victory is achieved over the new version 327 on the same map (ACU Lab 1) 2 vs 2. In addition to the fact that this is a trophy, there is an error related to shooting at the ACU Cybran obstacle at minute 8. Although the situation is different, it seems this is a different bug.
                      Battle #27981000
                      https://replay.faforever.com/27981000

                      maudlin27M 1 Reply Last reply Reply Quote 0
                      • maudlin27M Offline
                        maudlin27 @Malitarh
                        last edited by

                        @Malitarh Not sure I understand your first point. Is it that the fatboy is firing at something that is blocked by a cliff? If so then this can happen, as unless M28 is comfortable there is almost no threat it will be cautious with the fatboy and not want to move it closer to a target

                        M27AI and M28AI developer:
                        https://forum.faforever.com/topic/5331/m28ai-devlog-v327
                        M28 trophy holders: Radde and Yew (Radde trophy, v309) and Malitarhel (Sladow trophy, v326)

                        1 Reply Last reply Reply Quote 0
                        • M Offline
                          Malitarh @maudlin27
                          last edited by

                          @maudlin27 ,
                          Yes. The first sentence states that Fatboy often fired at targets behind the rock. It seemed to me that this was a logical error, because it was possible to shoot at the object from maximum distance if you positioned yourself at a different angle. In the video attached to the previous message, he could have moved to the right while remaining under the cover of his units.

                          But I understand that sometimes it’s better to try to break through the rock or just stay at a distance than to get closer.

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                          • M Offline
                            Malitarh @maudlin27
                            last edited by

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