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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    map-gen design vote

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    • C Offline
      Cringle
      last edited by

      Sounds a bit complicated with all the knobs.
      I would be happy, if neroxis generates 3 maps and people can vote for one.

      1 Reply Last reply Reply Quote 0
      • E Offline
        EnjoyCapitaliZM
        last edited by

        it is not complicated, just some settings for the mapgen, but not from drunken admins, but from the users for the users.
        your idea is also nice, much easier

        1 Reply Last reply Reply Quote -1
        • wilson_W Offline
          wilson_
          last edited by wilson_

          I get the gist of the problem you want to tackle.

          Part of it comes from the fact that the moderation client only allows for determining the number of players and the map size when it comes to generating maps. They basically have no influence on the map design (biome, mass, reclaim,... ) in there. So as of now, what you're asking for is technically impossible unless someone would be willing to spend time on improving the moderation client, which - in my opinion - would be benefecial for everyone's 3v3 experience.

          Imagine having the option to create "templates" to pick from for different skill levels, e.g. low reclaim / low mex for beginners, and so on.

          1 Reply Last reply Reply Quote 2
          • Brutus5000B Offline
            Brutus5000 FAF Server Admin
            last edited by

            Raise a feature request in the github repo then and explain what you need. Nothing will be done if a feature request only exists in someone's head...

            He said, "I've been to the year 3000
            Not much has changed, but they live underwater
            And your great-great-great-granddaughter
            Is playin' FAF, playin' FAF"

            wilson_W 1 Reply Last reply Reply Quote 2
            • wilson_W Offline
              wilson_ @Brutus5000
              last edited by wilson_

              @Brutus5000
              I get your point. But tbh, I don't use Github much, I ain't an IT guy or a dev in particular. I am just a community member pointing towards something. From my understanding, this forum is the main platform for me to do so. From here, it's on the moderators / community managers to pick it up. If a particular team likes to use a different platform, so be it. But it's not on me to track all these platforms down to communicate with said team.

              At best, I would reach out to the team lead. But hey, these information are outdated on the website, and at least three years old. Even if they weren't, the website does only provide the name of the team lead and no contact form or whatsoever. So it's useless anyway the way the page is designed, as I then had to try finding people on different platforms again (with no guarantee they go by the same name on e.g. Discord).

              Also it's not that "I need it", I don't have access to the mod client. But I know a couple of folks, who usually come with the pools, have complained about the lack of options in the past.

              maggeM Brutus5000B 2 Replies Last reply Reply Quote 0
              • maggeM Offline
                magge Moderator FAF Association Board @wilson_
                last edited by

                @wilson_ said:

                From my understanding, this forum is the main platform for me to do so. From here, it's on the moderators / community managers to pick it up.

                I respectfully disagree.

                Posting an idea on the forum and expecting a community manager or moderator to make everything happen for you is unlikely.

                Senior developer @brutus5000 already suggested the next crucial step: create a feature request and start defining the requirements. Then Brutus, or any other available developer, has the necessary information to do "their magic" and actually start working on your idea in their personal free time.

                That is the opportunity to put this idea on a path towards implementation. If nobody is willing to take that first step, it becomes difficult to expect others to invest their own time into it.

                That being said - I will happily assist anyone who needs help creating a GitHub feature request. Just send me a PM here or on Discord. There are already examples in the repository, so getting started is straightforward.

                Join a FAFtastic Team | Join the FAForever Association

                1 Reply Last reply Reply Quote 0
                • wilson_W Offline
                  wilson_
                  last edited by

                  And I still respectfully disagree this is the way it should be.

                  Thanks for your response though.

                  1 Reply Last reply Reply Quote 0
                  • Brutus5000B Offline
                    Brutus5000 FAF Server Admin @wilson_
                    last edited by

                    @wilson_ said:

                    Also it's not that "I need it", I don't have access to the mod client. But I know a couple of folks, who usually come with the pools, have complained about the lack of options in the past.

                    I was under the assumption you have access. Then just forward my message to the people complaining please.

                    He said, "I've been to the year 3000
                    Not much has changed, but they live underwater
                    And your great-great-great-granddaughter
                    Is playin' FAF, playin' FAF"

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      Sheikah
                      last edited by

                      I also to be clear it isn't that the mod client doesn't know about the options it is that the server doesn't in w how to create map names given a set of options that the client can use to generate a map.

                      To support this effectively the entire client server communication with regards to generated maps in the matchmaker has to change.

                      wilson_W 1 Reply Last reply Reply Quote 1
                      • wilson_W Offline
                        wilson_ @Sheikah
                        last edited by wilson_

                        @Sheikah Thanks for the clarification. As said before, it's just what I've heard from folks being in charge of the pools, who might not have the best understanding how the architecture looks like.

                        How much effort would that be? Would it be somewhat feasible?

                        1 Reply Last reply Reply Quote 0

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