Added an AI for use with the mod, AI_WaveSurvival. The new AI actually does nothing, won't base build or give orders. Also means it won't interfere with the attack scripts or run in the background, slowing down SIM. Other AIs sometimes redirect units or horde the early waves instead of attacking. Best used when Base Building is off.
Re-did artillery targeting. Artillery should now prioritize targeting team's paragons and artillery, instead of just picking a random player and blasting their base while ignoring game enders.
Gave Dooms the Commander icon to make spotting on map much easier.
The Rambo SACU have an attack script to give them orders. It was working in testing, up until the last FAF Patch. No idea why they aren't being detected and given orders, as there are no errors in the log. Might just change them out to something else.
I'll see if I made a mistake on the Doom Count. And I set the nuke launcher that spawns for the HQ to not damage friendlies (unless the flag isn't working), but may have forgot to change the launcher for the defensive script. Thanks for letting me know.