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    How come you don't play ladder?

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    • B Offline
      BASHY46
      last edited by

      Due to low player count every time I get a game I'm matched with someone I have no chance against and there isn't enough time for me to ever start to learn/improve so I just end up getting wiped out feeling like I was watching rather then playing.

      1 Reply Last reply Reply Quote 2
      • Eternity_E Offline
        Eternity_
        last edited by

        I've already made a post and I wanted to come back and add one more point. A big reason I don't play as much ladder is because the queue is totally dead at some times of the day for me. Like there is only an 8 hour range where I can find games consistently at my rating level, and this is during the middle of the day for me, where it is really difficult for me to find time to play.

        1 Reply Last reply Reply Quote 4
        • A Offline
          Assassin @The_Janitor
          last edited by

          we need a 3v3 ranked
          i wish a no rush ranked too

          i just start playing ranked no too crazy about maps

          to many ranks we need more people for the program to start the game.

          this are only few thing to improve the game experience

          specialy for players with less experince a no rush rank will be more fun for them

          20 min no rush with a good map selection

          A 1 Reply Last reply Reply Quote 2
          • A Offline
            Annihilator1066 @Assassin
            last edited by

            @assassin 20 minutes is too much time to rush to T3... maybe a 10 minute rush timer would work

            1 Reply Last reply Reply Quote 0
            • B Offline
              BRS_DCCC97
              last edited by

              Map pool is too big, should be 5-7.

              1 Reply Last reply Reply Quote 5
              • X Offline
                XerxesGRONDNoob
                last edited by XerxesGRONDNoob

                I agree with the inclusion of new maps in the pool, but I think shrinking the size of the pool would go a long way for alot of players, as it would give people the chance to attain some semblence of how to approach these newer maps, apposed to the current state of being perpetually thrown into a map you might play 1-10 times in a month, then the pool changes back to another host of new maps you've never seen. My own personal predicament is that I dont't have lots of time to be playing, working full time, hobbies, social and family stuff, the usual rigmarole, so when I do sit down to play, I am left feeling hollow with what I am faced with in terms of map gen, maps I have never seen and a huge selection of maps that I can be potentially put into when I click ladder, I drastically improved under smaller map pools because I actually played maps enough to make up a semi coherent build and find out what works for me on the maps in the pool. If this is the view of a player who has played for over ten years, I think newer players will feel even more lost. Repetition in this game I think will help alot of 1v1 players find their feet, I hope this resonates with some other players.

                1 Reply Last reply Reply Quote 7
                • P Offline
                  PsionicLemon
                  last edited by

                  I do play ladder, but I must say that 1 vs 1, the same 4-5 maps ALL the time gets old really fast.

                  Having random maps / map gen would really spice things up.

                  1 Reply Last reply Reply Quote 2
                  • B Offline
                    Blodir
                    last edited by Blodir

                    I'll post this here too since it's easy to miss on discord:
                    6d5b65c2-a6a3-4294-b5b9-b930f142976a-image.png 3e0810f7-ea11-4455-90fd-55d6482bcbe9-image.png

                    Meanwhile the total number of games has gone way up:
                    06944d01-6d6d-45aa-86f1-ef6166f69977-image.png

                    High level ladder is dead.

                    waffelzNoobW 1 Reply Last reply Reply Quote 4
                    • DerpFAFD Offline
                      DerpFAF
                      last edited by

                      Doesn't TMM count as Ladder now?

                      1 Reply Last reply Reply Quote 1
                      • TheVVheelboyT Offline
                        TheVVheelboy
                        last edited by

                        No, it's TMM not 1v1 ladder.

                        1 Reply Last reply Reply Quote 1
                        • Anachronism_A Anachronism_ referenced this topic on
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                        • G Offline
                          gugalgz
                          last edited by

                          I would love a 1v1 random map gem only with multiple sizes (5x5, 7.5x7.5, 10x10 and so on...)
                          Also the idea of anonymous ladder sounds very good to me.

                          1 Reply Last reply Reply Quote 2
                          • waffelzNoobW Offline
                            waffelzNoob @Blodir
                            last edited by

                            @blodir said in How come you don't play ladder?:

                            I'll post this here too since it's easy to miss on discord:
                            6d5b65c2-a6a3-4294-b5b9-b930f142976a-image.png 3e0810f7-ea11-4455-90fd-55d6482bcbe9-image.png

                            Meanwhile the total number of games has gone way up:
                            06944d01-6d6d-45aa-86f1-ef6166f69977-image.png

                            High level ladder is dead.

                            LET'S GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

                            frick snoops!

                            1 Reply Last reply Reply Quote 3
                            • T Offline
                              TheWreck
                              last edited by

                              If mapgen only ladder came back I would play it but the current maps are just no fun because you either lose a transport or a few engies and its completely lost which is not fun.

                              1 Reply Last reply Reply Quote 3
                              • waffelzNoobW Offline
                                waffelzNoob
                                last edited by

                                Losing transports and engineers being game deciding isn't unique to non mapgen maps. It's still an issue on mapgen, because its an issue with 1v1 in general

                                frick snoops!

                                1 Reply Last reply Reply Quote 1
                                • T Offline
                                  TheWreck
                                  last edited by

                                  Yes that is true bullydozer but it's much less sharp and sometimes the stuff you have to drop is much closer to your base which makes the game less sharp and transport rush dependent.

                                  1 Reply Last reply Reply Quote 1
                                  • DerpFAFD Offline
                                    DerpFAF
                                    last edited by

                                    Some non-forum feedback here: https://www.reddit.com/r/supremecommander/comments/11yzau1/feels_bad_man/

                                    MoraxM 1 Reply Last reply Reply Quote 2
                                    • MoraxM Offline
                                      Morax @DerpFAF
                                      last edited by

                                      @derpfaf said in How come you don't play ladder?:

                                      Some non-forum feedback here: https://www.reddit.com/r/supremecommander/comments/11yzau1/feels_bad_man/

                                      Just out of curiosity: what gaming community IS welcoming to noobies? I constantly see and hear about people wanting to take measures to "improve new player experience" but no one has shown any examples of a place that does it well, at least not what I have seen.

                                      When it comes down to it, the game takes a massive amount of effort and time to teach, so people that want to just play - which is understandable given busy lives - I do not really think it is all that crazy for people to not want to deal with folks that do not know what to do.

                                      DerpFAFD 1 Reply Last reply Reply Quote 1
                                      • L Offline
                                        Leonpie
                                        last edited by

                                        I started FAF with 1v1 ladder but stopped playing because to me the game was only about make the live of the opponent miserable instead of large battles. But when I am a bit better, I think ill give it a try.

                                        G 1 Reply Last reply Reply Quote 2
                                        • DerpFAFD Offline
                                          DerpFAF @Morax
                                          last edited by DerpFAF

                                          @morax The only welcoming example i can think of is the Final Fantasy Online one, and that's an almost exclusively PVE based MMO.

                                          1 Reply Last reply Reply Quote 0
                                          • G Offline
                                            Gibsaw
                                            last edited by

                                            I do play ladder.... but not 1v1, as I'm simply not good enough.

                                            However, there are also some practical matters that the devs could look at, that might encourage the queues to fill again.

                                            • I am finding that in the 4v4, it seems often take 20+ players before you get a "match". I've seen a 20+ player queue miss cycle after cycle after cycle, and dwindle to zero without a match.
                                            • I could be wrong, but it feels like it can only launch one match per cycle.
                                            • 90 seconds for the ladder to cycle is way too long for the number of cycles it seems to miss.
                                            • It would be good to know where you are in the queue. Am I even in consideration for a match, yet?

                                            I actually see no reason to wait the 90 seconds to indicate a possible match. If it's "missing" because it can't match, then surely the trigger for it trying again, should be people joining. (maybe with a short client refresh like 30 seconds - or possibly a push?)

                                            • It should attempt a match as soon as the minimum number is satisfied.
                                            • If it can't match, then it should try again, every time someone joins.
                                            • If there's no match, then it should say why. I have no idea what the criteria are, but I know I'm waiting cycle after cycle after cycle.

                                            I don't have the bandwidth right now to get familiar with this codebase, but I hope that's some food for thought.

                                            1 Reply Last reply Reply Quote 0
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