I don't really want the stuff centered around being training material tbh. PvE is just a different thing, not a breeding ground for future PvP. Survival missions are always going to be different than real game environments and what makes it fun for people is that it specifically isn't that sort of game.
Like if the missions teach good habits great, but it really isn't the point. You're just supposed to saddle people with the best possible experiences the client has to offer in the niche they are interested in.