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    Monkeylord standing up

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    • QuietJoyQ Offline
      QuietJoy
      last edited by

      The time it takes the Monkeylord to stand up after being built seems to be at least ten thousand years (approx). Could it be reduced? Or even better could it stand up as part of its building process? That time delay is always very frustrating and I believe it's the only Experimental that has this time delay to being useable. Thought I'd ask.

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      • Sladow-NoobS Offline
        Sladow-Noob
        last edited by Sladow-Noob

        Set a move command before it finishes and it'll start walking during the animation.
        Same for the Megalith afaIk

        Inactive.

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        • QuietJoyQ Offline
          QuietJoy
          last edited by

          That's a good workaround but it would be good if the key issue could be adjusted. I know the GC stands up during construction and is available for selection as soon as it's built. Far better for newer players too.

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          • Sladow-NoobS Offline
            Sladow-Noob
            last edited by

            The animation for the GC was implemented not too long ago, it had no animation til this year (maybe mid last year, not sure there) so taking the GC as an example is not the best option

            Inactive.

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            • JipJ Offline
              Jip
              last edited by

              We could adjust the animation of the Monkeylord and Megalith to match that of the colossus.

              A work of art is never finished, merely abandoned

              QuietJoyQ 1 Reply Last reply Reply Quote 5
              • QuietJoyQ Offline
                QuietJoy @Jip
                last edited by

                @jip That would be great! So the moment the exp units are finished being built they can move immediately 🙂

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