Hi all
I'd like to report a persistent crash, its happened 4 times on this combination:
-Map: Strip Mine
-Players: Aeon (human), 2 x Sorian Adaptive, 1 x Regular Adaptive
-Mods: Supreme Scoreboard, NVIDIA Fix
Crash happened 3 times around the 30m mark and once at the 1h15m. Debug from the latest crash below:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00423190
attempted to read memory at 0xbb20895d
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15593101.log /gpgnet 127.0.0.1:25209 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:56469/15593101/GrandAdmiral.SCFAreplay /country AU /numgames 0
Callstack:
Unknown symbol (address 0x00423190)
Unknown symbol (address 0x00801e43)
Last 100 lines of log...
debug: Current gametime: 01:15:00
warning: Error running OnHealthChanged script in Entity uaa0310 at 2c4b2608: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
warning: Error running OnHealthChanged script in Entity uaa0310 at 2a6e9808: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(297): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(297): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
debug: Current gametime: 01:15:30
info: CWldSession::DoBeat() unknown entity id (0x2ff03b29) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04800) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04846) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04847) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04848) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0487d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0487f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04887) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04888) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0488a) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0488b) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048d8) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048d9) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048db) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048e2) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048e6) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048ed) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0338c) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0487d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0487f) supplied in a pose update.
warning: Error running OnHealthChanged script in Entity uaa0310 at 2e804908: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(308): attempt to loop over field CoreBreachEffects2' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(308): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
info: CWldSession::DoBeat() unknown entity id (0x2ff007d2) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff007d3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff009d3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04888) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048d8) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04893) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04898) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff009de) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048a2) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048a6) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048ac) supplied in a pose update.
warning: Error running OnHealthChanged script in Entity uaa0310 at 24d43e08: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
[C]: in function AdjustHealth' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1380): in function
DoVeterancyHealing'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1369): in function SetVeteranLevel' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1315): in function
CalculateVeterancyLevel'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1286): in function OnKilledUnit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1249): in function
VeterancyDispersal'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1206): in function OnKilled' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4510): in function
OnKilled'
...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(457): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:448>
[C]: in function Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function
DoTakeDamage'
...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(615): in function DoTakeDamage' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029> [C]: in function
DamageArea'
...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function DoDamage' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function
OnImpact'
...rever\gamedata\lua.nx2\lua\defaultcollisionbeams.lua(103): in function <...rever\gamedata\lua.nx2\lua\defaultcollisionbeams.lua:94>
debug: Current gametime: 01:16:00
info: CWldSession::DoBeat() unknown entity id (0x2ff0487f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04888) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048ae) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048af) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048b0) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048b2) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048c0) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048c1) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048c2) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048d3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048d8) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048d9) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048e6) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff048ec) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04a61) supplied in a pose update.
debug: Loading module '\000/projectiles/cdflaserdisintegrator04/cdflaserdisintegrator04_script.lua\000'
debug: Current gametime: 01:16:30
debug: Loading module '\000/projectiles/caananodart01/caananodart01_script.lua\000'
debug: Loading module '\000/projectiles/caananodart05/caananodart05_script.lua\000'
info: UI_ApplySelectionSet 0
debug: Current gametime: 01:17:00
debug: Loading module '\000/projectiles/caananodartex/caananodartex_script.lua\000'
debug: Current gametime: 01:17:30
info: CWldSession::DoBeat() unknown entity id (0x2ff02264) supplied in a pose update.
warning: Error running OnHealthChanged script in Entity uaa0310 at 2d292e08: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(274): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(274): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
info: UI_ApplySelectionSet 0
debug: Current gametime: 01:18:00
warning: Error running OnHealthChanged script in Entity uaa0310 at 2d292e08: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(287): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(287): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
warning: Error running OnHealthChanged script in Entity uaa0310 at 2a6e9808: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000'
debug: Current gametime: 01:18:30
warning: Error running OnHealthChanged script in Entity uaa0310 at 2d292e08: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(297): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(297): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
info: CWldSession::DoBeat() unknown entity id (0x2ff03100) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03103) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03104) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03466) supplied in a pose update.
debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
warning: Error running OnHealthChanged script in Entity uaa0310 at 2d292e08: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
debug: Current gametime: 01:19:00
info: CWldSession::DoBeat() unknown entity id (0x2ff04a5e) supplied in a pose update.
warning: Error running OnHealthChanged script in Entity uaa0310 at 2a6e9808: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): attempt to loop over field CoreBreachEffects1' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): in function
ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
[C]: in function AdjustHealth' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1380): in function
DoVeterancyHealing'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1369): in function SetVeteranLevel' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1315): in function
CalculateVeterancyLevel'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1286): in function OnKilledUnit' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1249): in function
VeterancyDispersal'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1206): in function OnKilled' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(4510): in function
OnKilled'
...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1590): in function <...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua:1544>
[C]: in function Kill' ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1081): in function
DoTakeDamage'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1037): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1029>
[C]: in function DamageArea' ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(104): in function
DoDamage'
...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(278): in function OnImpact' ...rever\gamedata\lua.nx2\lua\defaultcollisionbeams.lua(103): in function <...rever\gamedata\lua.nx2\lua\defaultcollisionbeams.lua:94> info: UI_ApplySelectionSet 0 warning: Error running OnHealthChanged script in Entity uaa0310 at 2a6e9808: ...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): attempt to loop over field
CoreBreachEffects1' (a nil value)
stack traceback:
...\gamedata\units.nx2\units\uaa0310\uaa0310_script.lua(305): in function `ManageDamageEffects'
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(1146): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:1145>
debug: Current gametime: 01:19:30
info: CWldSession::DoBeat() unknown entity id (0x2ff01311) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04a94) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04a95) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04a9e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00b92) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff04aa3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0375d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff037e3) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff034d1) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff037e5) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03721) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03752) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03b87) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff019f9) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff030fb) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff03b8b) supplied in a pose update.