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    Icons are displayed incorrectly

    Scheduled Pinned Locked Moved I need help
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    • K
      killerfrog2222
      last edited by

      Hey,

      i'm trying to do my first mods, but one Problem i came across are the Unit Icons.

      I made a new folder in my Mod folder (mods--my Mod--\Textures\Ui\Common\Icons\units)

      when i place an Icon of another unit there and change the name, it gets displayed right in the Game...

      But when i load an icon.dds in my Photoshop with Nvidias texture Plugin it is...
      1.)...Very Pixelated in Photoshop, is that normal?
      and
      2.)... in Game after editing and saving the Icon it is yellow. (see screenshot)

      Anyone knows where to find/fix the Problem?

      Icon false.png

      Thank you!

      Greetigs, Nils

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      • UvesoU
        Uveso
        last edited by

        FAF has its own icon support.

        put your icons in:

        \Mods\YOURMOD\icons\units\ABC1234_icon.dds
        
        K 1 Reply Last reply Reply Quote 0
        • K
          killerfrog2222 @Uveso
          last edited by

          @uveso Thanks for your fast answer...

          But its still exactly the same Problem...
          Everything works fine UNTIL i edit the .dds in Photoshop...i can use every .dds from Gamedata, but after editing its yellow in Game.

          After im finished with editing i go for "save as.." -> ".dds" and then a NVIDIA Setting window pops up....Do i have to change there some settings? e.g. the Format? im on RGBA 8 bpp / explicit alpha as you see in the following picture:

          NVIDIA settings.jpg

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          • MadMaxM
            MadMax
            last edited by

            the format you need is bc3

            Vault Admin / Creative Team / Map Guru

            K 1 Reply Last reply Reply Quote 0
            • K
              killerfrog2222 @MadMax
              last edited by

              @madmax THANK YOU, that helped!

              do u also know how to chnage the Green/Blue Background of the Icons?

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              • UvesoU
                Uveso
                last edited by Uveso

                The background is created from the game inside the function GetBackgroundTextures()
                https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/ui/game/construction.lua#L513

                icon graphic is located in

                \textures\ui\common\icons\units\
                

                as example the path to the land background is:

                \textures\ui\common\icons\units\land_up.dds
                \textures\ui\common\icons\units\land_down.dds
                \textures\ui\common\icons\units\land_over.dds
                
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                • K
                  killerfrog2222 @Uveso
                  last edited by

                  @uveso For me the easiest way was to create a background texture in Photoshop, save it as .dds, import it, place it under my Unit layer in PS and save this whole Thing as Icon. This covers the custom Background in Game.

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                  • UvesoU
                    Uveso
                    last edited by

                    I have changed my background icons because i am red/green colorblind.

                    If I understand you correctly, your icons are overwriting my color-blind background?

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                    • K
                      killerfrog2222
                      last edited by

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • K
                        killerfrog2222 @Uveso
                        last edited by

                        @uveso Yes Exactly...was the easiest way for me, because i couldnt even find the paths/.dds to the land background which you gave me...
                        But other tutorials also mentioned these files, dont know why i can not find them...

                        well, overwriting the standard Background with the Icon.dds works, so everything is fine 🙂

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                        • UvesoU
                          Uveso
                          last edited by

                          \textures\ui\common\icons\units\land_up.dds

                          Is not a part of FAF, its in the game itself.
                          To see/view this you need to unpack:

                          D:\Games\Supreme Commander\gamedata\textures.scd

                          (rename the textures.scd to textures.zip and you can unzip it.)

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                          • K
                            killerfrog2222 @Uveso
                            last edited by

                            @uveso Yeah i already unpacked all .scd files, but those files are not in there...in \textures\ui\common\icons\units\ I only have 1 Icon per Unit....and this file is named ABC1234_Icon.dds

                            Absolutely no idea where the rest is...i already tried to find them via search function, without sucess...

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                            • UvesoU
                              Uveso
                              last edited by

                              This is the location where i found it: (Sorted by name)

                              landicon.png

                              Should be between drs0102_icon.dds and opc2002_icon.dds.

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