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    Blankprojectiles.Lua/Blankweapons.Lua?

    Scheduled Pinned Locked Moved I need help
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    • K Offline
      killerfrog2222
      last edited by

      Hey,

      im working myself through the Modding tutorial of Exaviar Macbeth. I Plan to put an other cannon on one of the Bots. He Mentions the Blankprojectiles.Lua/Blankweapons.Lua files which he created. Unfortunaly i can not find them anywhere...Does anyone have these or has an idea how to modificate the weapons on another way?

      Of course i could simply change the Weapon Projectiles Path in the Units Blueprint, but when i want to attach another weapon? Simply Changing the Units script didnt seem to work for me...

      Heres a screenshot out of the tutorial, the green part shouldve been replaced by the Path of the Blank...Lua Files...

      Screenshot 2021-06-06 122327.jpg

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      • JipJ Offline
        Jip
        last edited by

        Could you link the guide?

        A work of art is never finished, merely abandoned

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        • K Offline
          killerfrog2222 @Jip
          last edited by

          @jip Sure,
          https://rogercpress.wordpress.com/2012/07/20/supcom-modding-tutorial/

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          • JipJ Offline
            Jip
            last edited by

            Looking it over - it appears he makes the files himself right below the section that you quoted. This is not a guide I was familiar with - if you can't find the solution then it is best to ask in the discord and ping the veteran modders

            A work of art is never finished, merely abandoned

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            • UvesoU Offline
              Uveso
              last edited by

              [...]point to our custom projectiles file which would be located at:
              
              /mods/<modname>/lua/blankprojectiles.lua
              

              It would be located it there in case you create the file !

              Crate a textfile inside your mod folder:

              /mods/<modname>/lua/textfile.txt
              

              then rename the textfile to blankprojectiles.lua

              Now you have your empty projectile in
              /mods/<modname>/lua/blankprojectiles.lua

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