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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    zopniky

    @zopniky

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    Best posts made by zopniky

    • RE: u1500 1v1 Tournament IV

      zopniky 557

      )

      posted in Tournaments
      Z
      zopniky
    • RE: T2 torpedo turrets are awful

      I see them as really good situational options against UEF and Seraphim navies. It's especially important to note that for some time (as long as I can remember) folks have said that Sera navy is oppressive while any T2 TD will give you a reasonably powerful defensive option against T2 Sera navy if you sensibly combine them with TMD.

      For a price of a half of a Destroyer you get about the same DPS, and a bit more HP.

      Which is wild to think about because for the same price as one destroyer, you have a defensive option that can:

      • fire on twice as many targets to deal with lower tech units (including subs!)
      • have more HP than two equal tech naval units
      • have the same DPS

      They are easily outranged and destroyed by T2 ships.

      For only Cybran and Aeon ships. At least for me, that's great faction diversity.
      If you're against Cybran and/or Aeon navy then you can't rely on static defences to protect you from destroyers. Sure, every faction has cruisers but only UEF and Seraphim have cruisers that can similarly deal damage to torpedo launchers without being hit back - and those factions can't attack your T2 TD with destroyers without being immediately hit themselves.

      T2 TD does one thing pretty well: make enemy navy lose momentum.

      • Cybran and Aeon navy have to fight at full range
        • If you're UEF, that's a good opportunity to micro shield boats to protect your T2 TD - spend your APM to preserve mass and make enemy mass decisions more taxing
        • If you're UEF or Seraphim, you can threaten with cruisers
        • If you're Cybran or Aeon you could be shooting back just the same
      • Sera and UEF navy havy to rely on overwhelming TMD or fighting against T2 TD because they either attack into mass efficient weapons (that can't move, of course) or spend mass on cruisers which are, again, taxable due to the cost of TMD or the opportunity to make your own cruisers

      I enjoy using T2 TD. I would like to know how making them movable or some other direct buff (range, damage, etc.) won't also make them that much more oppressive against UEF and Seraphim navy as a result. It's a situational tool that plays into understanding the unit mix of the factions you're playing with and against to make combat more complex.

      posted in Balance Discussion
      Z
      zopniky
    • RE: Challengers Cup (4v4)(u6000)

      I'll sign up as a free agent.
      FAF: zopniky, 1165
      Discord: zopniky

      posted in Tournaments
      Z
      zopniky

    Latest posts made by zopniky

    • RE: U1100 1v1 Tournament V

      zopniky - 613

      posted in Tournaments
      Z
      zopniky
    • RE: Challengers Cup (4v4)(u6000)

      I'll sign up as a free agent.
      FAF: zopniky, 1165
      Discord: zopniky

      posted in Tournaments
      Z
      zopniky
    • RE: T2 torpedo turrets are awful

      I see them as really good situational options against UEF and Seraphim navies. It's especially important to note that for some time (as long as I can remember) folks have said that Sera navy is oppressive while any T2 TD will give you a reasonably powerful defensive option against T2 Sera navy if you sensibly combine them with TMD.

      For a price of a half of a Destroyer you get about the same DPS, and a bit more HP.

      Which is wild to think about because for the same price as one destroyer, you have a defensive option that can:

      • fire on twice as many targets to deal with lower tech units (including subs!)
      • have more HP than two equal tech naval units
      • have the same DPS

      They are easily outranged and destroyed by T2 ships.

      For only Cybran and Aeon ships. At least for me, that's great faction diversity.
      If you're against Cybran and/or Aeon navy then you can't rely on static defences to protect you from destroyers. Sure, every faction has cruisers but only UEF and Seraphim have cruisers that can similarly deal damage to torpedo launchers without being hit back - and those factions can't attack your T2 TD with destroyers without being immediately hit themselves.

      T2 TD does one thing pretty well: make enemy navy lose momentum.

      • Cybran and Aeon navy have to fight at full range
        • If you're UEF, that's a good opportunity to micro shield boats to protect your T2 TD - spend your APM to preserve mass and make enemy mass decisions more taxing
        • If you're UEF or Seraphim, you can threaten with cruisers
        • If you're Cybran or Aeon you could be shooting back just the same
      • Sera and UEF navy havy to rely on overwhelming TMD or fighting against T2 TD because they either attack into mass efficient weapons (that can't move, of course) or spend mass on cruisers which are, again, taxable due to the cost of TMD or the opportunity to make your own cruisers

      I enjoy using T2 TD. I would like to know how making them movable or some other direct buff (range, damage, etc.) won't also make them that much more oppressive against UEF and Seraphim navy as a result. It's a situational tool that plays into understanding the unit mix of the factions you're playing with and against to make combat more complex.

      posted in Balance Discussion
      Z
      zopniky
    • RE: u1500 1v1 Tournament IV

      Also, if this is the U1500 tournament, should the instructions say to join "#U1500" instead?

      posted in Tournaments
      Z
      zopniky
    • RE: u1500 1v1 Tournament IV

      zopniky 557

      )

      posted in Tournaments
      Z
      zopniky