I scaled everything in the git repo to 200%, manually adjusted the pixels, and checked that it still aligns properly. This however requires a small change to the gimp plug-in. (doubling the offsets)
I'm submitting my 'MobileCloakingBomb' mod to the tourney!
Inferno Bug: T3 Mobile Cloaking Bomb
Can render itself invisible when stationary. Carries an extremely effective proton bomb.
No worries. It works differently than the T2 one. It has no radar blip when it's cloaked but can only do so if it's not moving.
Edit: I didn't want to go overboard with my first mod so I tried smthn relatively simple^^