Hi Askaholic. This problem has been occurring for a few months now so it's not new for me. My friends haven't foed me and they never set the rating limits to exclude us. It's just 4 of us playing so we always play together. I don't think a screenshot will work because there are always some games listed, just not the correct ones. I have no way of showing that my friend's game is hosted because I can't see it. I will take one before and after I relaunch but not sure that will prove much.
On another note. Often when I try to join some of the other games I get the notification that the host has left the lobby.
Hi Askaholic. My friends have all friended me and we never host private games, so I can't think of what else it can be.
What bug am I abusing? If my friends host public matches why shouldn't I be able to see them?
Would it be possible to add a refresh button to the custom games tab of the client? Currently I have to relaunch the client after almost every game in order to see and join the games my friends are hosting.
Thanks for the reply
I wanted to ask because I am unaware if it is possible. Is there an option to rejoin a team game I was playing after my game has crashed to desktop or similar? I had a recent game where my PC crashed 15 minutes into the game. I was back in the FAF client in under a minute but couldn't rejoin the match, I could only spectate. Is there an option I don't know about or is it impossible? I can't just play another match because I play with a group of friends and we always play until the game ends so I just ended up waiting an hour for them to finish.
Thanks for any feedback.
This is the replay number for the test game where a friend and I tested it. Its a 2,5 minute game just to test that one problem I have been having. I started by building a t1 land factory then just spamming arties. They had a rally point and I had them target my friends land scout. Once the scout starts moving the arties starts chasing. When the land scouts stop moving the arties stop too and starts shooting regularly.
I have noticed some strange behaviour for my UEF t1 arti.
In a few of my recent matches I have noticed a tendency for my tech 1 arti to chase down enemy units if they are moving. When I target a specific unit of interest and that particular unit is moving, even if it does not leave the arti's range circle, the arti will drive around constantly without firing and appear to try to bump the targeted unit. I tried to drop arti on an island and they were all reclaimed by the two engies on the island because they absolutely would not fire. I also tested this with a friend where he moved a scout around and I had an army of arti targeting it. The same problem occured and these werent the only events.
Is this a new known bug or is it my specific game? I have only UI mods installed so nothing should interfere with the unit behaviour in any way.