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    MUDKIPS

    @MUDKIPS

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    Latest posts made by MUDKIPS

    • When playing the campaign, the ACU doesn't spawn. When creating a savegame in regular Forged Alliance to spawn the commander, opening that save in FAF crashes the game.

      Here is part of the crashlog:

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00000000
      attempted to write memory at 0x00000000

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\xxx\AppData\Roaming\Forged Alliance Forever\logs\game_0.log

      Callstack:
      Unknown symbol (address 0x007e88ab)
      Unknown symbol (address 0x007e731f)

      Last 100 lines of log...

      info: Camera:SyncPlayableRect \000{ x0=12, x1=360, y0=716, y1=1008 }
      info: Request: \000{
      info: Name="WorldCamera",
      info: Region={ x0=12, x1=360, y0=716, y1=1008 },
      info: Type="CAMERA_SYNC_PLAYABLE_RECT"
      info: }
      info: syncing max ping markers: \00015
      warning: Hotbuild key Shift-A is already bound to action "Attack - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Alt-A is already bound to action "Toggles opponent AI" under "DEBUG" category
      warning: Hotbuild key Shift-D is already bound to action "Dive - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Alt-D is already bound to action "Dumps info about all UI controls to the log window" under "DEBUG" category
      warning: Hotbuild key Shift-Q is already bound to action "Zoom your View in fast" under "CAMERA" category
      warning: Hotbuild key Alt-Q is already bound to action "Toggles the display of a rectangle around the focus UI control" under "DEBUG" category
      warning: Hotbuild key Shift-E is already bound to action "Reclaim - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Shift-S is already bound to action "Stop and cancel all Orders - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Shift-W is already bound to action "Zoom your View out fast" under "CAMERA" category
      warning: Hotbuild key Alt-W is already bound to action "Dumps info about UI controls under mouse to log window" under "DEBUG" category
      info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua
      info: d3d_WindowsCursor on
      info: Cam_Free off
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua
      info: range_RenderHighlighted true
      info: range_RenderSelected true
      info: range_RenderBuild true
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: res_AfterPrefetchDelay 100
      info: res_PrefetcherActivityDelay 1
      info: net_lag 0
      info: ui_RenderCustomNames 0
      info: UI_ForceLifbarsOnEnemy 0
      info: SC_FrameTimeClamp 16.666666030884
      warning: Error running OnFrame script in CScriptObject at 135e7b80: ...ata\faforever\gamedata\lua.nx2\lua\ui\game\score.lua(517): attempt to concatenate field ?' (a nil value) stack traceback: ...ata\faforever\gamedata\lua.nx2\lua\ui\game\score.lua(517): in function SetupPlayerLines'
      ...ata\faforever\gamedata\lua.nx2\lua\ui\game\score.lua(101): in function CreateScoreUI' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(128): in function OnFirstUpdate'
      ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(193): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:191>
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ...\gamedata\lua.nx2\lua\ui\game\layouts\score_mini.lua(57): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function Bottom'
      ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39>
      [C]: in function pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function Height'
      ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
      [C]: in function pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function Bottom'
      ...\gamedata\lua.nx2\lua\ui\game\layouts\score_mini.lua(57): in function <...\gamedata\lua.nx2\lua\ui\game\layouts\score_mini.lua:57>
      [C]: in function pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function Top'
      ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
      [C]: in function `pcall'
      ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
      

      info: Exe Version: 1.0
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2650): in function <...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua:2636>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: attempt to get as UserData a nil value
      warning: stack traceback:
      warning: [C]: ?
      warning: ...amdata\faforever\gamedata\lua.nx2\lua\formations.lua(76): in main chunk
      warning: [C]: in function doscript' warning: [C]: ? warning: ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(87): in function import'
      warning: Error importing /lua/formations.lua:
      Error importing '/lua/formations.lua'
      stack traceback:
      [C]: in function error' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(92): in function import'
      warning: Error running OnMotionHorzEventChange script in Entity ual0104 at 1fcac408: attempt to index a nil value
      stack traceback:
      [C]: in function GetBlueprint' ...nce\gamedata\mohodata.scd\lua\sim\defaultweapons.lua(92): in function OnMotionHorzEventChange'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2202): in function <...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua:2133>
      warning: Error running OnMotionHorzEventChange script in Entity ual0202 at 1fe7ca08: attempt to index a nil value
      stack traceback:
      [C]: in function GetBlueprint' ...nce\gamedata\mohodata.scd\lua\sim\defaultweapons.lua(92): in function OnMotionHorzEventChange'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2202): in function <...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua:2133>
      warning: Error running OnMotionHorzEventChange script in Entity ual0106 at 1fee2508: attempt to index a nil value
      stack traceback:
      [C]: in function GetBlueprint' ...nce\gamedata\mohodata.scd\lua\sim\defaultweapons.lua(92): in function OnMotionHorzEventChange'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2202): in function `OnMotionHorzEventChange'
      ...orged alliance\gamedata\lua.scd\lua\defaultunits.lua(1289): in function <...orged alliance\gamedata\lua.scd\lua\defaultunits.lua:1288>

      posted in Game Issues and Gameplay questions
      M
      MUDKIPS
    • Units inheriting/taking factory control groups

      Is there a way to turn this off?

      posted in I need help
      M
      MUDKIPS