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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    When playing the campaign, the ACU doesn't spawn. When creating a savegame in regular Forged Alliance to spawn the commander, opening that save in FAF crashes the game.

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • M Offline
      MUDKIPS
      last edited by

      Here is part of the crashlog:

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00000000
      attempted to write memory at 0x00000000

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\xxx\AppData\Roaming\Forged Alliance Forever\logs\game_0.log

      Callstack:
      Unknown symbol (address 0x007e88ab)
      Unknown symbol (address 0x007e731f)

      Last 100 lines of log...

      info: Camera:SyncPlayableRect \000{ x0=12, x1=360, y0=716, y1=1008 }
      info: Request: \000{
      info: Name="WorldCamera",
      info: Region={ x0=12, x1=360, y0=716, y1=1008 },
      info: Type="CAMERA_SYNC_PLAYABLE_RECT"
      info: }
      info: syncing max ping markers: \00015
      warning: Hotbuild key Shift-A is already bound to action "Attack - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Alt-A is already bound to action "Toggles opponent AI" under "DEBUG" category
      warning: Hotbuild key Shift-D is already bound to action "Dive - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Alt-D is already bound to action "Dumps info about all UI controls to the log window" under "DEBUG" category
      warning: Hotbuild key Shift-Q is already bound to action "Zoom your View in fast" under "CAMERA" category
      warning: Hotbuild key Alt-Q is already bound to action "Toggles the display of a rectangle around the focus UI control" under "DEBUG" category
      warning: Hotbuild key Shift-E is already bound to action "Reclaim - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Shift-S is already bound to action "Stop and cancel all Orders - SHIFT version" under "ORDERS" category
      warning: Hotbuild key Shift-W is already bound to action "Zoom your View out fast" under "CAMERA" category
      warning: Hotbuild key Alt-W is already bound to action "Dumps info about UI controls under mouse to log window" under "DEBUG" category
      info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua
      info: d3d_WindowsCursor on
      info: Cam_Free off
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua
      info: range_RenderHighlighted true
      info: range_RenderSelected true
      info: range_RenderBuild true
      info: creating high fidelity terrain
      info: creating high fidelity water
      info: res_AfterPrefetchDelay 100
      info: res_PrefetcherActivityDelay 1
      info: net_lag 0
      info: ui_RenderCustomNames 0
      info: UI_ForceLifbarsOnEnemy 0
      info: SC_FrameTimeClamp 16.666666030884
      warning: Error running OnFrame script in CScriptObject at 135e7b80: ...ata\faforever\gamedata\lua.nx2\lua\ui\game\score.lua(517): attempt to concatenate field ?' (a nil value) stack traceback: ...ata\faforever\gamedata\lua.nx2\lua\ui\game\score.lua(517): in function SetupPlayerLines'
      ...ata\faforever\gamedata\lua.nx2\lua\ui\game\score.lua(101): in function CreateScoreUI' ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(128): in function OnFirstUpdate'
      ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(193): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:191>
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ...\gamedata\lua.nx2\lua\ui\game\layouts\score_mini.lua(57): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
      stack traceback:
      [C]: in function error' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function Bottom'
      ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(39): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:39>
      [C]: in function pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function Height'
      ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
      [C]: in function pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function Bottom'
      ...\gamedata\lua.nx2\lua\ui\game\layouts\score_mini.lua(57): in function <...\gamedata\lua.nx2\lua\ui\game\layouts\score_mini.lua:57>
      [C]: in function pcall' ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function Top'
      ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
      [C]: in function `pcall'
      ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
      Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

           stack traceback:
           	[C]: in function `error'
           	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
      

      info: Exe Version: 1.0
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2650): in function <...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua:2636>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: Invalid args to yield(); expected tick count
      stack traceback:
      [C]: in function WaitTicks' ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function WaitSeconds'
      ...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua(55): in function <...ged alliance\gamedata\lua.scd\lua\objectivearrow.lua:44>
      warning: attempt to get as UserData a nil value
      warning: stack traceback:
      warning: [C]: ?
      warning: ...amdata\faforever\gamedata\lua.nx2\lua\formations.lua(76): in main chunk
      warning: [C]: in function doscript' warning: [C]: ? warning: ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(87): in function import'
      warning: Error importing /lua/formations.lua:
      Error importing '/lua/formations.lua'
      stack traceback:
      [C]: in function error' ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(92): in function import'
      warning: Error running OnMotionHorzEventChange script in Entity ual0104 at 1fcac408: attempt to index a nil value
      stack traceback:
      [C]: in function GetBlueprint' ...nce\gamedata\mohodata.scd\lua\sim\defaultweapons.lua(92): in function OnMotionHorzEventChange'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2202): in function <...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua:2133>
      warning: Error running OnMotionHorzEventChange script in Entity ual0202 at 1fe7ca08: attempt to index a nil value
      stack traceback:
      [C]: in function GetBlueprint' ...nce\gamedata\mohodata.scd\lua\sim\defaultweapons.lua(92): in function OnMotionHorzEventChange'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2202): in function <...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua:2133>
      warning: Error running OnMotionHorzEventChange script in Entity ual0106 at 1fee2508: attempt to index a nil value
      stack traceback:
      [C]: in function GetBlueprint' ...nce\gamedata\mohodata.scd\lua\sim\defaultweapons.lua(92): in function OnMotionHorzEventChange'
      ...er forged alliance\gamedata\lua.scd\lua\sim\unit.lua(2202): in function `OnMotionHorzEventChange'
      ...orged alliance\gamedata\lua.scd\lua\defaultunits.lua(1289): in function <...orged alliance\gamedata\lua.scd\lua\defaultunits.lua:1288>

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