I am concerned that most generated maps I played in the mode are 4v4 in nature. Thus there is an asymmetry that leads to 2v1 commander battles and short games as one commander dies and others don't have enough control anymore.
L
Posts made by Lord_Greg
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RE: Matchmaker Pool Feedback Thread
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Endless freeze while loading unit lua
We played a game today, and two players (Oprichnick_Vasya and Lord_Greg) had their game frozen. First happened right after a commander kill, and second after queueing attack of air superiority fighters and pressing Ctrl-G.
I can't attach logs as they are not pictures, but here are the last lines:
Vasya:
debug: Current gametime: 00:18:30 debug: Loading module '\000/projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua\000' debug: Loading module '\000/units/uas0201/uas0201_script.lua\000' debug: Loading module '\000/lua/aeon_naval_weapons.lua\000' debug: Loading module '\000/projectiles/tananglertorpedo06/tananglertorpedo06_script.lua\000' debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000' debug: Loading module '\000/lua/sim/damagearea.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. info: Sending game result: 5 score 1 debug: Loading module '\000/lua/ui/game/gameresult.lua\000' info: GAMERESULT : \000score 1 debug: Current gametime: 00:19:00 debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000' debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000' debug: Loading module '\000/units/xss0202/xss0202_script.lua\000'
Greg:
debug: Current gametime: 00:35:00 debug: Loading module '\000/units/uaa0310/uaa0310_script.lua\000' debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000' warning: ACU kill detected. Rating for ranked games is now enforced. debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000' info: Sending game result: 8 score 1 info: SSB >>> TRACE GameResults: [8] = score 1, army = Teg info: CWldSession::DoBeat() unknown entity id (0x2ff0036c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00380) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00384) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0038a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0038f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00390) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00397) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00398) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0042f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00451) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00454) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00455) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00456) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00463) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00467) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00468) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0047e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00480) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00483) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00484) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00487) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0048f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00498) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004c1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004c2) supplied in a pose update. info: Sending game result: 7 defeat -10 info: SSB >>> TRACE GameResults: [7] = defeat -10, army = ToothFa1ry info: SSB >>> TRACE GameResults: ToothFa1ry has been defeated by Teg info: SSB >>> TRACE AnnounceDeath [KKB] ToothFa1ry has been defeated by Teg info: SSB >>> TRACE OnBeat() player has died: ToothFa1ry debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000' debug: Loading module '\000/projectiles/aaserpentine/aaserpentine_script.lua\000' debug: Current gametime: 00:35:30 info: CWldSession::DoBeat() unknown entity id (0x2ff00124) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00125) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0019b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001d7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00269) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0035d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00380) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00384) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0038a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00390) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00392) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00397) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00398) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003c3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003d4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003e7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff003f2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0042f) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00451) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00455) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00456) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00463) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00467) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00468) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0047e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004e9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004ef) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00521) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0053b) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0053c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0053d) supplied in a pose update. debug: Loading module '\000/units/ueb2305/ueb2305_script.lua\000' debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000' info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 warning: Connection dialogue opening due to disconnection by players: info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: send Ptr: A3EF0002 info: terminated debug: Loading module '\000/units/urb0303/urb0303_script.lua\000' debug: Current gametime: 00:36:00 debug: Loading module '\000/units/url0304/url0304_script.lua\000'