Just to add, it was when looking at them close up to get a view of the action. It fixed it a bit when zooming out, and the projectiles turned into little dots. So its something to do with the graphics of the weapon itself.
Hello, i wanted to post a bug (maybe) I hope this is the right place? In essence the T2 Saraphim gunship fires a projectile which causes heavy lag, it's only when firing with large groups of them and not just when flying around. Does the patch to improve graphics rendering fix this? If not, could you please take a look at those projectiles/effects. You will need a death ball of gunships (about 40+) to start noticing anything major, but even a small group causes micro stutters when firing.