I don't mean to Necro an old thread, but I was wondering if RK's explosion mod was broken for anybody else? I'm getting the same problems in v12 as v13 now. What's weird is it worked fine a month ago. Anyone have any ideas on how to fix it? For me the ACUs aren't spawning at the beginning of the match.
The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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RE: Let me tell you how to fix RK-s-Explosions Mod on the latest FAF game
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RE: Crashing
Solution appears to be disabling secondary adapter. I'll miss it being on both monitors but it's not a huge deal. I just managed to run 3 games with mods on and no problems. I'll give an update if this changes but for now it seems pretty stable.