The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
I wonder if Jagged uploaded it. I can see the "author" in the vault but not the up loader.
In any case I found out the fixes from the error messages.
Whoever renamed the module "Jaggeds_Infrastructure_Pack 3.0"
did NOT modify the source lines in various LUA files with import and iconpath statements referring to the original Mod's path.
So multi-file edit - search for "Jaggeds_Infrastructure_Pack" replace with "Jaggeds_Infrastructure_Pack 3.0"
With this fix in place and testing - T2 storage now works as expected.
There is indeed a small memory leak in the base game - it may very well be caused by the same unit blueprint issues that often cause mods to have sizable memory leaks. Either way, it's mostly a problem that can be substantially addressed in the LUA codebase, and not the engine.