Hello,
I updated the client after not playing for about a year but when I go to host a game with it and then launch, it doesn't launch. It used to not like hosting either and would get me in an infinite "in transit" loop when I tried to launch but now it just crashes the game. Attaching log. I did try to disable all mods for this run but it did the same thing as with the UI mods enabled
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x007dc32a
attempted to read memory at 0x00000000
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Skynet\AppData\Roaming\Forged Alliance Forever\logs\game_23204174.log /gpgnet 127.0.0.1:50221 /mean 1692.1800537109375 /deviation 96.1969985961914 /savereplay gpgnet://127.0.0.1:50220/23204174/Doomslayer_.SCFAreplay /country US /clan EDC /numgames 1050 /numgames 753
Callstack:
Unknown symbol (address 0x007dc32a)
Unknown symbol (address 0x151ace3b)
Last 100 lines of log...
warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(583): in function `CreateWreckageUnit'
warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(828): in function <...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua:752>
warning: (tail call): ?
warning: ...ce\maps\scca_coop_r04.v0020\scca_coop_r04_script.lua(76): in function <...ce\maps\scca_coop_r04.v0020\scca_coop_r04_script.lua:74>
warning: [C]: in function `pcall'
warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(402): in function `BeginSessionMapSetup'
warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(306): in function <...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua:299>
warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(611): in function `BeginSession'
debug: SetPlayableArea before round : 520.5, 435.5 1013.5, 837.5
debug: SetPlayableArea after round : 520, 432 1012, 836
info: Hooked /lua/simsync.lua with /schook/lua/simsync.lua
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
debug: generated compression trees: 0.595695
debug: generated neighbors and labels: 1.043800
debug: generated marker metadata: 1.043991
debug: NavGenerator - culled 7 labels
debug: cleaning up generated data: 1.044029
debug: generated tree information: 1.081375
debug: Generated in 1.08 seconds
debug: Allocating 12.7mb memory
debug: Allocated megabytes for labels: 0.050743
debug: Number of labels: 35.000000
debug: Number of cells: 29981.000000
debug: { -- table: 1E7E2BE0 (200 bytes)
debug: Air = {...} -- table: 1E7E2CA8 (200 bytes),
debug: Amphibious = {...} -- table: 1E7E2C30 (200 bytes),
debug: Hover = {...} -- table: 1E7E2C58 (200 bytes),
debug: Land = {...} -- table: 1E7E2C08 (200 bytes),
debug: Water = {...} -- table: 1E7E2C80 (200 bytes)
debug: }
warning: Shift modifier for Hotbuild action "build sensors + T1 sub marines" (C) is already bound to action "Capture - SHIFT version" (Shift-C)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Shift modifier for Hotbuild action "build power generators + T2 Tanks + T2 Torpedo Bombers + T2 Destroyers" (D) is already bound to action "Dive - SHIFT version" (Shift-D)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Alt modifier for Hotbuild action "build power generators + T2 Tanks + T2 Torpedo Bombers + T2 Destroyers" (D) is already bound to action "Dumps info about all UI controls to the log window" (Alt-D)
warning: The Alt modifier of the Hotbuild action will not work!
warning: Shift modifier for Hotbuild action "build Torpedo defenses + T3 Heavy bots + ASF + Battleships" (G) is already bound to action "Distribute orders - SHIFT version" (Shift-G)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Shift modifier for Hotbuild action "build builders (factories, Quantum Gate & T1 engineers)" (Q) is already bound to action "Zoom your View in fast" (Shift-Q)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Alt modifier for Hotbuild action "build builders (factories, Quantum Gate & T1 engineers)" (Q) is already bound to action "Toggles the display of a rectangle around the focus UI control" (Alt-Q)
warning: The Alt modifier of the Hotbuild action will not work!
warning: Shift modifier for Hotbuild action "cycle user templates & build T2 Hover Tanks + T2 Gunships + T2 Cruisers" (V) is already bound to action "build mass fabricators + T2 Bots + T2 air fighters + T2 subs" (Shift-V)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Alt modifier for Hotbuild action "cycle user templates & build T2 Hover Tanks + T2 Gunships + T2 Cruisers" (V) is already bound to action "Toggles wireframe skeletons for all units" (Alt-V)
warning: The Alt modifier of the Hotbuild action will not work!
warning: Shift modifier for Hotbuild action "build Point Defenses + walls + T3 Engineers" (T) is already bound to action "Create a build template based on the current selection" (Shift-T)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Alt modifier for Hotbuild action "build Point Defenses + walls + T3 Engineers" (T) is already bound to action "Teleports selected unit to the current cursor position" (Alt-T)
warning: The Alt modifier of the Hotbuild action will not work!
warning: Shift modifier for Hotbuild action "build mass extractors + T2 Engineers" (W) is already bound to action "Zoom your View out fast" (Shift-W)
warning: The Shift modifier of the Hotbuild action will not work!
warning: Alt modifier for Hotbuild action "build mass extractors + T2 Engineers" (W) is already bound to action "Dumps info about UI controls under mouse to log window" (Alt-W)
warning: The Alt modifier of the Hotbuild action will not work!
warning: GetResource: Invalid name ""
info: Can't find texture "/units/urb1105/urb1105_lod1_albedo.dds" -- trying fallback.
game_23204174.log