I have read pretty much all the replies to this thread, and I am shocked that the priority isn't to address the two blatant broken mechanics with SACUs :
- virtually unkillable movable eco. (by far the worst)
- excessively hard to kill underwater reclaiming machines which makes them pay back for themselves in a few secs after they got dropped in the sea.
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Could we make Quantuum Gateway "unassistable" by engies or stations/hives ?
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or Could the Quantuum Gateway assist be made "high demand" like nuke/anti nuke ?
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RAS upgrade should be make significantly more expensive, if not removed at all
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Is it possible to reduce the HP of the unit while it is under water ? Or decrease his reclaiming BP to a marginal number under water ?
Aside, the sera tele TML mechanic is very OP. IMHO this should be looked into as it is very costly to defend key strctures against it, i.e. muuuch higher investment to defend against it "just in case".
Side note : The changes to the gateway costs will be transparent. At the stage where you can build gateway(s), those costs changes do not matter a single bit.