Constant crashes of late
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Hi,
I have gone through some changes of late - a new computer and downloaded the latest client. I have noticed that nowadays I crash everytime I exit a game via the "score" (maybe even otherwise, I need to check). But also, I have a new laptop + screen combination that seems to cause problems; I can crash by accidentally switching between monitors and similar. This is a pretty typical message I receive:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0078094f
attempted to write memory at 0x3f800004Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\sakar\AppData\Roaming\Forged Alliance Forever\logs\game_25008966.log /gpgnet 127.0.0.1:54658 /mean 1556.469970703125 /deviation 101.90299987792969 /savereplay gpgnet://127.0.0.1:54659/25008966/Shagga.SCFAreplay /country SE /numgames 3962 /numgames 3962Callstack:
Unknown symbol (address 0x0078094f)
Unknown symbol (address 0x00787143)Last 100 lines of log...
debug: Session time: 00:04:45 Game time: 00:02:11 Heap: 320.0M / 311.9M
debug: Session time: 00:05:04 Game time: 00:02:30 Heap: 320.0M / 314.0M
debug: Session time: 00:05:15 Game time: 00:02:40 Heap: 320.0M / 315.7M
debug: Session time: 00:05:34 Game time: 00:02:57 Heap: 352.0M / 318.7M
debug: Session time: 00:05:45 Game time: 00:03:07 Heap: 352.0M / 321.1M
debug: Session time: 00:06:03 Game time: 00:03:25 Heap: 352.0M / 323.5M
debug: Session time: 00:06:23 Game time: 00:03:44 Heap: 352.0M / 327.2M
debug: Session time: 00:06:33 Game time: 00:03:53 Heap: 352.0M / 328.0M
debug: Session time: 00:06:43 Game time: 00:04:02 Heap: 352.0M / 330.2M
debug: Session time: 00:07:03 Game time: 00:04:21 Heap: 352.0M / 331.8M
debug: Moderator event for Hyp: Created a ping of type 'Move'
debug: Session time: 00:07:14 Game time: 00:04:31 Heap: 352.0M / 332.9M
info: CWldSession::DoBeat() unknown entity id (0x2ff000b2) supplied in a pose update.
debug: Session time: 00:07:33 Game time: 00:04:49 Heap: 352.0M / 336.7M
debug: Context based templates: Time taken: 0.065399169921875
debug: Context based templates: Time taken: 0.021728515625
debug: Session time: 00:07:43 Game time: 00:04:59 Heap: 352.0M / 335.9M
debug: Session time: 00:07:54 Game time: 00:05:09 Heap: 352.0M / 337.0M
debug: Session time: 00:08:04 Game time: 00:05:19 Heap: 352.0M / 337.7M
debug: Moderator event for MyLittleFish: Self-destructed 1 units
debug: Session time: 00:08:23 Game time: 00:05:37 Heap: 352.0M / 340.5M
debug: Session time: 00:08:34 Game time: 00:05:47 Heap: 352.0M / 343.4M
debug: Session time: 00:08:44 Game time: 00:05:56 Heap: 352.0M / 344.5M
warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed
stack traceback:
[C]: in function `Play'
...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112>
debug: Session time: 00:09:04 Game time: 00:06:15 Heap: 384.0M / 352.6M
debug: Session time: 00:09:24 Game time: 00:06:34 Heap: 384.0M / 354.8M
debug: Session time: 00:09:35 Game time: 00:06:43 Heap: 384.0M / 357.3M
debug: Session time: 00:09:55 Game time: 00:07:02 Heap: 384.0M / 360.2M
debug: Moderator event for Bayoucroc: Self-destructed 1 units
debug: Session time: 00:10:16 Game time: 00:07:19 Heap: 384.0M / 367.1M
debug: Session time: 00:10:35 Game time: 00:07:37 Heap: 384.0M / 364.6M
debug: Session time: 00:10:47 Game time: 00:07:47 Heap: 384.0M / 366.1M
debug: Session time: 00:11:05 Game time: 00:08:04 Heap: 384.0M / 369.5M
debug: Session time: 00:11:15 Game time: 00:08:13 Heap: 384.0M / 369.8M
debug: Session time: 00:11:35 Game time: 00:08:30 Heap: 384.0M / 373.2M
debug: Session time: 00:11:45 Game time: 00:08:40 Heap: 384.0M / 373.4M
debug: Session time: 00:11:55 Game time: 00:08:49 Heap: 384.0M / 374.0M
debug: Session time: 00:12:15 Game time: 00:09:07 Heap: 384.0M / 373.9M
debug: Session time: 00:12:25 Game time: 00:09:16 Heap: 384.0M / 375.1M
debug: Session time: 00:12:35 Game time: 00:09:26 Heap: 384.0M / 377.8M
debug: Session time: 00:12:46 Game time: 00:09:35 Heap: 384.0M / 379.9M
debug: Session time: 00:12:56 Game time: 00:09:45 Heap: 416.0M / 379.9M
debug: Session time: 00:13:13 Game time: 00:10:00 Heap: 416.0M / 384.9M
debug: Session time: 00:13:26 Game time: 00:10:11 Heap: 416.0M / 386.3M
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/unknown_icon.dds
debug: Session time: 00:13:44 Game time: 00:10:28 Heap: 416.0M / 389.7M
debug: Session time: 00:13:55 Game time: 00:10:37 Heap: 416.0M / 391.6M
debug: Moderator event for Bayoucroc: Created a ping of type 'Move'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Move'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Move'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Broccoli-: Created a ping of type 'Alert'
debug: Session time: 00:14:16 Game time: 00:10:56 Heap: 416.0M / 395.2M
debug: Moderator event for Bayoucroc: Created a marker with the text: 'T1 BOMBER SNIUPE'
debug: Session time: 00:14:34 Game time: 00:11:13 Heap: 416.0M / 398.2M
debug: Session time: 00:14:46 Game time: 00:11:23 Heap: 416.0M / 398.5M
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
debug: Session time: 00:15:01 Game time: 00:11:37 Heap: 416.0M / 402.6M
debug: Moderator event for Bayoucroc: Created a marker with the text: 'i PINGED IT'
debug: Session time: 00:15:12 Game time: 00:11:46 Heap: 416.0M / 400.8M
debug: Moderator event for Broccoli-: Created a ping of type 'Alert'
debug: Session time: 00:15:22 Game time: 00:11:56 Heap: 416.0M / 402.4M
debug: Session time: 00:15:35 Game time: 00:12:08 Heap: 416.0M / 398.9M
debug: Context based templates: Time taken: 0.016845703125
debug: Context based templates: Time taken: 0.000244140625
debug: Context based templates: Time taken: 0.00592041015625
debug: Context based templates: Time taken: 0.009033203125
debug: Context based templates: Time taken: 0.00030517578125
debug: Context based templates: Time taken: 0.00018310546875
debug: Session time: 00:15:47 Game time: 00:12:18 Heap: 416.0M / 400.5M
debug: Session time: 00:15:58 Game time: 00:12:28 Heap: 416.0M / 400.9M
debug: Session time: 00:16:08 Game time: 00:12:34 Heap: 416.0M / 403.6M
debug: Moderator event for Commander17: Created a ping of type 'Attack'
debug: Moderator event for Commander17: Created a ping of type 'Move'
debug: Moderator event for Commander17: Created a ping of type 'Attack'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Session time: 00:16:30 Game time: 00:12:44 Heap: 448.0M / 413.7M
debug: Moderator event for Bayoucroc: Created a marker with the text: 'MORE T1 bombers'
debug: Session time: 00:16:42 Game time: 00:12:55 Heap: 448.0M / 408.5M
debug: Moderator event for onemanpenokie: Created a marker with the text: 'care'
debug: Moderator event for Vic: Self-destructed 1 units
debug: Session time: 00:17:02 Game time: 00:13:12 Heap: 448.0M / 407.8M
debug: Session time: 00:17:12 Game time: 00:13:21 Heap: 448.0M / 410.9M -
Attach whole log, please. I would blindly assume you run SC in full-screen, and switching via ALT+TAB may cause trouble. Try to run in window mode and if you can reproduce the issue.
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Here you go
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There's nothing unusual in your log. If you experience crashes more often, please enable the debugger. I think @magge has a post about that somewhere. I can't find it right now, maybe it's on Discord.
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I noticed you have:
warning: SND: XACT3DApply failed.
which usually cause "random crashes."
All known solution are in this thread.
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Thanks for the help, guys! I have never actually had problems hearing sound, but if it can cause crashes I will need to have a look.
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@magge said in Constant crashes of late:
I noticed you have:
warning: SND: XACT3DApply failed.
which usually cause "random crashes."
All known solution are in this thread.
Totally missed that
!