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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Constant crashes of late

    Scheduled Pinned Locked Moved FAF support (client and account issues)
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    • S Offline
      Shagga
      last edited by Shagga

      Hi,

      I have gone through some changes of late - a new computer and downloaded the latest client. I have noticed that nowadays I crash everytime I exit a game via the "score" (maybe even otherwise, I need to check). But also, I have a new laptop + screen combination that seems to cause problems; I can crash by accidentally switching between monitors and similar. This is a pretty typical message I receive:

      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0078094f
      attempted to write memory at 0x3f800004

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\sakar\AppData\Roaming\Forged Alliance Forever\logs\game_25008966.log /gpgnet 127.0.0.1:54658 /mean 1556.469970703125 /deviation 101.90299987792969 /savereplay gpgnet://127.0.0.1:54659/25008966/Shagga.SCFAreplay /country SE /numgames 3962 /numgames 3962

      Callstack:
      Unknown symbol (address 0x0078094f)
      Unknown symbol (address 0x00787143)

      Last 100 lines of log...

      debug: Session time: 00:04:45 Game time: 00:02:11 Heap: 320.0M / 311.9M
      debug: Session time: 00:05:04 Game time: 00:02:30 Heap: 320.0M / 314.0M
      debug: Session time: 00:05:15 Game time: 00:02:40 Heap: 320.0M / 315.7M
      debug: Session time: 00:05:34 Game time: 00:02:57 Heap: 352.0M / 318.7M
      debug: Session time: 00:05:45 Game time: 00:03:07 Heap: 352.0M / 321.1M
      debug: Session time: 00:06:03 Game time: 00:03:25 Heap: 352.0M / 323.5M
      debug: Session time: 00:06:23 Game time: 00:03:44 Heap: 352.0M / 327.2M
      debug: Session time: 00:06:33 Game time: 00:03:53 Heap: 352.0M / 328.0M
      debug: Session time: 00:06:43 Game time: 00:04:02 Heap: 352.0M / 330.2M
      debug: Session time: 00:07:03 Game time: 00:04:21 Heap: 352.0M / 331.8M
      debug: Moderator event for Hyp: Created a ping of type 'Move'
      debug: Session time: 00:07:14 Game time: 00:04:31 Heap: 352.0M / 332.9M
      info: CWldSession::DoBeat() unknown entity id (0x2ff000b2) supplied in a pose update.
      debug: Session time: 00:07:33 Game time: 00:04:49 Heap: 352.0M / 336.7M
      debug: Context based templates: Time taken: 0.065399169921875
      debug: Context based templates: Time taken: 0.021728515625
      debug: Session time: 00:07:43 Game time: 00:04:59 Heap: 352.0M / 335.9M
      debug: Session time: 00:07:54 Game time: 00:05:09 Heap: 352.0M / 337.0M
      debug: Session time: 00:08:04 Game time: 00:05:19 Heap: 352.0M / 337.7M
      debug: Moderator event for MyLittleFish: Self-destructed 1 units
      debug: Session time: 00:08:23 Game time: 00:05:37 Heap: 352.0M / 340.5M
      debug: Session time: 00:08:34 Game time: 00:05:47 Heap: 352.0M / 343.4M
      debug: Session time: 00:08:44 Game time: 00:05:56 Heap: 352.0M / 344.5M
      warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): Game object has been destroyed
      stack traceback:
      [C]: in function `Play'
      ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(119): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:112>
      debug: Session time: 00:09:04 Game time: 00:06:15 Heap: 384.0M / 352.6M
      debug: Session time: 00:09:24 Game time: 00:06:34 Heap: 384.0M / 354.8M
      debug: Session time: 00:09:35 Game time: 00:06:43 Heap: 384.0M / 357.3M
      debug: Session time: 00:09:55 Game time: 00:07:02 Heap: 384.0M / 360.2M
      debug: Moderator event for Bayoucroc: Self-destructed 1 units
      debug: Session time: 00:10:16 Game time: 00:07:19 Heap: 384.0M / 367.1M
      debug: Session time: 00:10:35 Game time: 00:07:37 Heap: 384.0M / 364.6M
      debug: Session time: 00:10:47 Game time: 00:07:47 Heap: 384.0M / 366.1M
      debug: Session time: 00:11:05 Game time: 00:08:04 Heap: 384.0M / 369.5M
      debug: Session time: 00:11:15 Game time: 00:08:13 Heap: 384.0M / 369.8M
      debug: Session time: 00:11:35 Game time: 00:08:30 Heap: 384.0M / 373.2M
      debug: Session time: 00:11:45 Game time: 00:08:40 Heap: 384.0M / 373.4M
      debug: Session time: 00:11:55 Game time: 00:08:49 Heap: 384.0M / 374.0M
      debug: Session time: 00:12:15 Game time: 00:09:07 Heap: 384.0M / 373.9M
      debug: Session time: 00:12:25 Game time: 00:09:16 Heap: 384.0M / 375.1M
      debug: Session time: 00:12:35 Game time: 00:09:26 Heap: 384.0M / 377.8M
      debug: Session time: 00:12:46 Game time: 00:09:35 Heap: 384.0M / 379.9M
      debug: Session time: 00:12:56 Game time: 00:09:45 Heap: 416.0M / 379.9M
      debug: Session time: 00:13:13 Game time: 00:10:00 Heap: 416.0M / 384.9M
      debug: Session time: 00:13:26 Game time: 00:10:11 Heap: 416.0M / 386.3M
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/aeon/icons/units/unknown_icon.dds
      debug: Session time: 00:13:44 Game time: 00:10:28 Heap: 416.0M / 389.7M
      debug: Session time: 00:13:55 Game time: 00:10:37 Heap: 416.0M / 391.6M
      debug: Moderator event for Bayoucroc: Created a ping of type 'Move'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Move'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Move'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Broccoli-: Created a ping of type 'Alert'
      debug: Session time: 00:14:16 Game time: 00:10:56 Heap: 416.0M / 395.2M
      debug: Moderator event for Bayoucroc: Created a marker with the text: 'T1 BOMBER SNIUPE'
      debug: Session time: 00:14:34 Game time: 00:11:13 Heap: 416.0M / 398.2M
      debug: Session time: 00:14:46 Game time: 00:11:23 Heap: 416.0M / 398.5M
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Moderator event for Bayoucroc: Created a ping of type 'Attack'
      debug: Session time: 00:15:01 Game time: 00:11:37 Heap: 416.0M / 402.6M
      debug: Moderator event for Bayoucroc: Created a marker with the text: 'i PINGED IT'
      debug: Session time: 00:15:12 Game time: 00:11:46 Heap: 416.0M / 400.8M
      debug: Moderator event for Broccoli-: Created a ping of type 'Alert'
      debug: Session time: 00:15:22 Game time: 00:11:56 Heap: 416.0M / 402.4M
      debug: Session time: 00:15:35 Game time: 00:12:08 Heap: 416.0M / 398.9M
      debug: Context based templates: Time taken: 0.016845703125
      debug: Context based templates: Time taken: 0.000244140625
      debug: Context based templates: Time taken: 0.00592041015625
      debug: Context based templates: Time taken: 0.009033203125
      debug: Context based templates: Time taken: 0.00030517578125
      debug: Context based templates: Time taken: 0.00018310546875
      debug: Session time: 00:15:47 Game time: 00:12:18 Heap: 416.0M / 400.5M
      debug: Session time: 00:15:58 Game time: 00:12:28 Heap: 416.0M / 400.9M
      debug: Session time: 00:16:08 Game time: 00:12:34 Heap: 416.0M / 403.6M
      debug: Moderator event for Commander17: Created a ping of type 'Attack'
      debug: Moderator event for Commander17: Created a ping of type 'Move'
      debug: Moderator event for Commander17: Created a ping of type 'Attack'
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      warning: GetResource: Invalid name ""
      info: Can't find texture "" -- trying fallback.
      debug: Session time: 00:16:30 Game time: 00:12:44 Heap: 448.0M / 413.7M
      debug: Moderator event for Bayoucroc: Created a marker with the text: 'MORE T1 bombers'
      debug: Session time: 00:16:42 Game time: 00:12:55 Heap: 448.0M / 408.5M
      debug: Moderator event for onemanpenokie: Created a marker with the text: 'care'
      debug: Moderator event for Vic: Self-destructed 1 units
      debug: Session time: 00:17:02 Game time: 00:13:12 Heap: 448.0M / 407.8M
      debug: Session time: 00:17:12 Game time: 00:13:21 Heap: 448.0M / 410.9M

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      • maggeM Offline
        magge Global Moderator
        last edited by

        Attach whole log, please. I would blindly assume you run SC in full-screen, and switching via ALT+TAB may cause trouble. Try to run in window mode and if you can reproduce the issue.

        Join a FAFtastic Team

        1 Reply Last reply Reply Quote 0
        • S Offline
          Shagga
          last edited by

          Here you go

          game_25008966.log

          1 Reply Last reply Reply Quote 0
          • JipJ Offline
            Jip
            last edited by

            There's nothing unusual in your log. If you experience crashes more often, please enable the debugger. I think @magge has a post about that somewhere. I can't find it right now, maybe it's on Discord.

            A work of art is never finished, merely abandoned

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            • maggeM Offline
              magge Global Moderator
              last edited by magge

              I noticed you have:

              warning: SND: XACT3DApply failed.
              

              which usually cause "random crashes."

              All known solution are in this thread.

              Join a FAFtastic Team

              JipJ 1 Reply Last reply Reply Quote 1
              • S Offline
                Shagga
                last edited by

                Thanks for the help, guys! I have never actually had problems hearing sound, but if it can cause crashes I will need to have a look.

                1 Reply Last reply Reply Quote 2
                • JipJ Offline
                  Jip @magge
                  last edited by

                  @magge said in Constant crashes of late:

                  I noticed you have:

                  warning: SND: XACT3DApply failed.
                  

                  which usually cause "random crashes."

                  All known solution are in this thread.

                  Totally missed that 🙂 !

                  A work of art is never finished, merely abandoned

                  1 Reply Last reply Reply Quote 1
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